Everybody’s sick of this SimCity disaster. Everybody! Even Chris Kluwe, a punter for the Minnesota Vikings and big gamer, has taken to Twitter to say some… colourful things about SimCity, and about EA’s decision not to let people play the game offline.
Behold:
I got into Sim City for THREE MINUTES! You’re all pretty jelly right now I bet. #richgettingricher
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
I really enjoy the queue system of Sim City. It’s not a queue to actually get in the game, it’s for a “chance” to get in.
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
So far I’ve cycled through it four times, and it always bumps me back to the same 2:09 countdown. Not really a great queue system.
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Yup. Really working hard there EA. Keep up the good fight. You might get a participation ribbon! twitter.com/ChrisWarcraft/…
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Oh, and don’t bother joining a new server if you want to save any of your old progress. Cities don’t transfer over. #brilliant
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Hey, @simcity is the official account! Lets have some fun!
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
So @simcity, would you qualify this current state of affairs as an “unmitigated clusterfuck”, or a “royal screwing of loyal customers”?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Next question @simcity: How many lost sales do you predict from word of mouth versus general piracy rates? What does the maff say?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Oh! Oh! @simcity, can you tell me why the Diablo 3 launch didn’t inform you on how incredibly stupid the idea of always on DRM really is?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
I guess what I’m really wondering, @simcity, is why people should ever buy one of your products in the future based on this experience.
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Now lets hit the big fish. Hey @ea, how does it feel to successfully run a developer’s image into the ground? Does it make you feel good?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Tell me @ea, between this and the constant microtransactions, why should we trust you to have our interests as gamers in mind?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Are you aware of the long term consequences of seeking short term profit @ea? Should we ask for regulation in the video game industry?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
The prosperous town of Herpes, home to 162,000. People enjoyed living here, and times were good. twitter.com/ChrisWarcraft/…
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
The town after two days of @ea‘s uninterrupted horseshit service. twitter.com/ChrisWarcraft/…
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Gotta love a guy who isn’t afraid to speak his mind.
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