Rock, Paper, Scissors, Hadoken, Baby Sloth Is A Tiny, Tiny Game

Rock, Paper, Scissors is too simple for our modern times. That's why Margaret Robertson and her fellow game designers at Hide & Seek have created Rock, Paper, Scissors, Hadoken, Baby Sloth.

You could be playing it right now, if you have a friend nearby. Rock beats scissors, scissors beat paper, paper beats rock, Hadoken beats all of those, but baby sloth beats Hadoken (and loses to everything else).

RPSHBS is just one of 10 so-called Tiny Games -- real-world games that can be explained in a few sentences and played just about anywhere -- on display at PAX East in Boston this week. You can see me learn it and play it against Robertson in the video above.

Hide & Seek make Tiny Games for public festivals all the time, but they're hoping to release hundreds of them that you can play via a Tiny Games phone app. They've got a Kickstarter going to raise money to make the app (the funding window closes on April 13). For many more details about the project, take a look at their Kickstarter here. At the very least, you'll probably wind up getting some new ideas for games you can play at the park or in the kitchen.

And here are two more PAX East Tiny Games, which I really wish I'd had a chance to see people play:


    That doesn't sound like a fair game to me. Hadouken seems to be the strongest because it can only be beaten by one other hand, where as rock/paper/scissors can be beaten by two hands, and the baby sloth can be beaten by 3 hands.

    did they just hear of rock-paper-scissors-lizard-spock and try to make a new one they can make money from?

      Exactly what I was thinking. Margaret Robertson's version is a poorly thought out facsimile of RBSLS.

        Err RPSLS that is.

      I love how it makes a pentagram.

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