The Most Amazing Video Game Continue Screens


The continue countdown screen was introduced to arcades in the ’80s. It was a simple and effective way of getting players to fork over more money. When you fail, the screen comes up for a limited time with a countdown to insert additional coins or press a button.

Most of these games’ continue screens were pretty basic — they used simple text or huge flashing numbers on a black background — but there were some really cool exceptions, like the one above from Cadillacs & Dinosaurs and like these below:

Ninja Gaiden

Street Fighter II

Mortal Kombat 4

The Punisher

Final Fight

Final Fight 3

Primal Rage

A lot of non-arcade games experimented with unique continue screen designs, too, nixing the traditional (and now useless) timer:

Bayonetta

Earthworm Jim

Metal Gear Solid

Sources: GameOverScreens, NeoGAF, Bayonetta Wiki, SanguisArcangel


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


3 responses to “The Most Amazing Video Game Continue Screens”

Leave a Reply

Your email address will not be published. Required fields are marked *