Continuing a little tour I’ve been taking of the Naughty Dog artists responsible for The Last Of Us, and who I haven’t yet featured here on Fine Art, today we’re looking at the work of Nick Gindraux.
Nick is a concept artist at Naughty Dog who, prior to his work on The Last Of Us, helped out on PSN shooter Retro/Grade.
You can see more of his work at his personal site.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
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One response to “Fine Art: From The Last Of Us Through Dragons To A McDonalds Wasteland”
I swear, Fine Art on Kotaku is one of the best series of posts. I always look forward to the next artist to be featured here! Thanks and keep em coming! 🙂