Video Games Don’t Need Colour, Just Style


This is Project Monolith, a first-person puzzle game with one hell of an art style. Going all monochrome is a bold choice, especially given the perspective, but it works really well here, as it’s not only tying into the design of the world, but giving the game a trademark look at the same time.

It’s been worked on quietly for two years now by a small team, and will hopefully be out next year on PC.

More info at the Kickstarter page below.

[Project: Monolith] [Kickstarter]


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