A Veteran Game Designer And His Old-School First-Person RPG

A Veteran Game Designer And His Old-School First-Person RPG

Guido Henkel has been in the gaming industry for over 30 years, where he worked on classic titles such as Planescape Torment and Fallout 2. Now, he wants to make a comeback with a new old-school RPG, titled Deathfire: Ruins of Nevermore.

Deathfire promises to be a turn- and party-based fantasy first-person RPG that takes you away from “the open-world quest hunts that dominate the genre” with recipe-based crafting and an “adaptive” storyline. Actually, let’s have a look at the skill menu. You know what they say: a skill menu is worth a thousand words.

A Veteran Game Designer And His Old-School First-Person RPG

That is actually quite impressive, if they manage to find a use for each and every one of those attributes.

Deathfire: Ruins of Nethermore is currently in the early stages of development, with a release expected in late 2014 on PC.

A Veteran Game Designer And His Old-School First-Person RPG
A Veteran Game Designer And His Old-School First-Person RPG
A Veteran Game Designer And His Old-School First-Person RPG
A Veteran Game Designer And His Old-School First-Person RPG
A Veteran Game Designer And His Old-School First-Person RPG
A Veteran Game Designer And His Old-School First-Person RPG

Deathfire: Ruins of Nethermore [Official Site]


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