Sega Promises Not To Screw Up Atlus

Sega Promises Not To Screw Up Atlus

It wasn’t long ago that we got the news that Persona series developer Atlus had become part of Sega. But if you’re worried that Sega’s involvement might dilute the potential greatness that will be Persona 5, fear not.

“[Game development] will be the same as it’s been before.” Sega head honcho — and now Atlus parent company Index’s head honcho — Naoya Tsurumi said in an interview with Weekly Famitsu. “The people at Index have got everything under control and Sega has no intention of stepping in and disturbing their pace.” Tsurumi did add that while Sega would not be actively micromanaging Atlus/Index’s game development, Sega’s resources would be at their disposal if needed.

While Sega may not be backseat driving on how games are developed, Tsurumi did state that he would like to see new IPs and even perhaps some collaboration between companies. “We are a group company after all.” Tsurumi noted. “There could be the possibility of IPs crossing over.”

Another potential benefit from the acquisition would be a revitalisation of presently dormant Sega properties through the hands of Index/Atlus developers. “I have no intention of forcing them, but if they were able to do something with any dormant Sega IP, I’d love to let them give it a shot.” Tsurumi said. “We’ve just started the new company so there’s nothing on the table yet, but I’d love to consider it.” Ahem… Jet Set Radio.

As for the future of the new Index, Sega will be taking the tactic they’ve been using with most of the other companies they’ve added to their group arsenal. “As people have seen from what we’ve done with the overseas companies we’ve acquired in the past, we let the studios manage and expand the brands and IPs on their own. It’s Sega’s job to sell the games.” Tsurumi explained.

Free range video game development management? So long as we get an awesome Persona 5, I’m cool with it.

ファミ通.com [ファミ通.com]


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