Eddie Del Rio is a veteran concept artist who has worked for everyone from Lucasarts to THQ, Activision to Disney. He’s also worked more recently with 2K on the XCOM series, as well as on Chris Roberts’ Star Citizen.
You can see more of Eddie’s work at his personal site and CGHub page.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
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One response to “Fine Art: Dreaming Of Giant Transforming Fighter Planes”
*sigh*
Veritiechs… Nothing on this planet would prevent me from joyriding one of those. Shoot me, that’s fine. I’ll die in style – Roy style.