Nope, neither did I! At first blush, MacGyver: Deadly Descent, out on 21 May and exclusive to iOS and Android, looks like it’ll be a collection of mini-games with a thin, Victorinox coating. I’m not entirely sure what I expected considering the property hasn’t really been used for much (except for commercials) since the series ended in 1992.
Developed by a company called Fairplay Media, Deadly Descent will see “Mac return to his roots as a young problem solver”. The game departs from the 80s’ stylings of the show and is set in a “modern environment” where a virus has infected a “top secret” laboratory. As you’d expect, it’s up to our mulleted hero to save the day using ingenuity, chewing gum and the folded back page of a MAD magazine.
It closely echoes the plot of the second season opener “The Human Factor“, which isn’t such a bad thing: Who doesn’t want to see MacGyver serve it up to a bunch of budget Daleks?
What stands out in the press release is that series creator Lee David Zlotoff was involved in development, though the amount of input he had isn’t mentioned.
Zlotoff is keen though:
“We’re excited to be able to bring MacGyver up to date and into the mobile games market. Games are the perfect way for Mac to start new adventures with both the existing fans and an entirely new global audience as well. I’m looking forward to working with the team at Fairplay and seeing Mac back in action” said Zlotoff. “What’s more, a portion of the proceeds from the sale of the game will go to support The MacGyver Foundation.”
The foundation mentioned isn’t exactly the Phoenix Foundation (for one thing, it exists), but it’s nice to know by purchasing Deadly Descent, you’re contributing to something positive. That said, they might want to give the site a bit of a revamp before the game goes on sale.
Hopefully we’ll get a bit of Dana Elcar action too.
MacGyver: Deadly Descent [Fairplay]