If you’re a PS4 or Xbox One owner waiting to play The Elder Scrolls Online on your console, you’re gonna have to wait a few months longer. Bethesda’s just announced a delay of “about six months” for the PS4 and Xbox One versions of the game, which were originally slated for a June release.
Here’s the full explanation, via Bethesda:
We know from the frequent questions we get that many of you are excited about playing ESO on the PS4 and Xbox One, and today we’d like to share an official update on the status of these releases. Read on for the latest information:
We’ve been grateful to our fans for the wonderful response to our recent launch of The Elder Scrolls Online for PC/Mac, but we know many of you are eagerly waiting to play the game on the PlayStation 4 and Xbox One.
We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks — which are both different from the PC/Mac system as well as different from each other — has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.
We know that the news of an ESO console delay is as disappointing to many of you as it is to us. We want to do what we can to make it up to our fans who want to start playing now, so we have worked out the following arrangement with Sony and Microsoft:
Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don’t have to pay full price for the game twice. For $US20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.
Whether you decide to take advantage of this offer or not, we promise to do everything we can to get the game released on both consoles as quickly as we can. We will keep everyone updated with additional details regarding character transfers, specific offer dates, when you can expect console beta to start, and of course, when ESO on consoles will launch.
Thank you for your patience and loyal support.
Let the free-to-play speculation begin.
Comments
13 responses to “Elder Scrolls Online Delayed On Consoles”
So, has Bethesda inadvertently indicated some sort of cross platform compatibility with the announcement to be able to move your characters from the Pc version of the game to consoles, or is this just a one off something where your character is ported to another isolated server?
Plus if they’re encouraging people to buy the game onto platforms, will your one subscription cover both platforms, will I be able to go back to the Pc version if I decide I don’t like the console version?
Separate servers for consoles is a Sony and Microsoft requirement.
IThat seems like a reasonable deal to get the console version for 5 bucks (since 15 of the 20 is a month of access). This does mean that your PC version is the rendered inoperable once your account is gone though, but it is at least something for their customers. Might even convince a few PC players to switch once they have console only friends come online.
What!? Why on earth if you have a Xbox One/PS4 and a good PC would you shell out $60 for the PC version and be able to play it and hand over sub money for the next 7 months and then have the privilege of paying another $20 to get a copy on consoles as well but have my entire account moved to there? Why do that when i already have played for 6 months on the PC? Surely MOST people that would be getting the console version only if they do not have a PC that would be able to run ESO. The only people i can think that this deal would apply to would be people who have a console, a good pc and were waiting to play with friends on their console but even then…
Your last sentence is pretty much what I was suggesting. Plus the $20 fee includes $15 worth of game time (if it isn’t F2P in 6 months). So I can’t knock it completely. Doesn’t apply to me and I won’t be taking them up on the offer, but it could be useful for some.
Oooh. I was under the impression that if I did buy it on my PS4, my PC account would remain intact. I didn’t think they’d convert it fully over! I thought It would be something like what they did with PS4 and Xbone where you pay a $20 upgrade on your ps4 and you get the game and same progress on both consoles.
Hmmm, I wonder if this means you can play on all systems with the one subscription. Would be nice but if it’s a different set of servers, not sure if they’d wear that.
I’d suspect the sub to still be there, which wouldn’t bother me. It’s just I still want my pc account.
It’d be a bloody good differentiator in the market if they dropped the admission price and a single subscription let you play on any and all systems. But that sounds too good for the consumer so it’d never happen.
That’s a pretty generous consolation offer. Not sure if my rig would be beefy enough to run ESO right now though. I think I’ll use the six months down time to save up for a second PS4 so my boyfriend and I can play side by side.
GTA V delay for PCs? Well …. what’s good for the goose is good for the gander.
Won’t be buying this, even if they released it today. The whole pay full price, then pay a monthly subscription just to be able to play the damn thing idea doesn’t sit well with me.
Yeah in a way I agree, especially given that we’re already paying a subscription to be able to play online at all, let alone for ESO. I’ll be giving it a miss I think.
Edit: This was supposed to be a reply to above comment, whoops.