A game that’s been modded inside and out is sometimes indistinguishable from the game that was released, and Battlefield 4 is no different.
The screenshots below are from Battlefield 4 player Berdu using SweetFX and Hattiwatti’s Cinematic tools. But the mods aren’t the only thing doing heavy lifting — Berdu has a fantastic eye for composition, lighting and capturing a moment. The end result are photos that look like iconic, gorgeous war photographs.
You can see the very high res versions over at Berdu’s Flickr page.
Imgur via r/Battlefield_4
Comments
21 responses to “Battlefield 4 Screenshots Become Stunning Photographs”
I believe the author means “bears no resemblance to” rather than “indistinguishable from”, which is the exact opposite meaning from what he intended.
As I have said before Kotaku, my services as a proofreader are available for a modest fee.
He clearly could care less about comprehension…
Looks amazing!.. but so did BF3 and this is barley a step up. When the last three iterations of your franchise looks almost identical you know you done F%@ked it up!
Good bye Battle Field it was a fun ride while it lasted 3
Damn Netcode issues!
Ah so the game was meant for screenshots. That explains why it is still unplayable bad with terrible netcode. Unless you just want to run and gun, not try or care.
When did you last play it?
I last played it for an hour last night, still awful.
Yeah, they made some really good fixes after the CTE, but it’s gone back to how it was since Dragons Teeth was released 🙁
Yeah, I thought it had improved, but was waiting for DT. It came out and me and all my mates lost interest almost straight away because fundamentally you can’t play properly. It’s just not fun when there’s a huge element of luck due to the inconsistent netcode. When you know there’s nothing different in that situation you could have done, it’s not fun or rewarding. The enemy wasn’t looking at you, you had good aim. Nopes on the enemies end they were looking at you and firing before you started. The game then sent all this information at once and then you instantly died.
To how you just how bad it is, look at my vid:
I got it at launch and stopped playing it after a month, but picked it up again about a months ago and have experienced no problems since.
A few days ago.
I hadn’t played for a bit before Dragons Teeth. Came back for that and the horrible netcode made it wear off pretty quickly. I actually then went back to BF3 and I was amazing at how much better it was. There’s just a massive feeling of being disconnected from enemies. See an enemy that is not looking at you, start shooting and they instantly killed you with a gun that can’t instantly kill you. You didn’t have this problem in BF3. So DICE’s up coming fix is to lower the damage of guns to help hide this glitch. A glitch, bug or whatever that in the lower tick game, with slower updates, with guns with the same damage, doesn’t happen in BF3.
So the core of the game is busted and DICE can’t fix it. Hence these band aid approaches.
I don’t have BF3 anymore to compare it, and I do remember it being horrible at launch but picked it up again a month or so ago and have been enjoying it allot since, I was about rank 30 when I stopped playing it and now about 62 I think.
BF3 had problems, even to this day, but it is noticeably better than BF4.
What was strange is that BF:Hardline had better netcode than BF4. Why is that better on the same engine?
did you change those settings for network frequency and smoothing factor etc?
Yep, done all that. I’m not someone who casually played. I have a few hundred hours in the game. Tried every tweak, have a high end PC.
Even get that grenade bug where the server registers you throwing it in a different position from your end. So instead of exploding where you saw it land, it bounced back and kills you.
Haha yea I seen videos of that, well thats a bugger, I’m on xbone and there is few bugs but nothing game breaking, mainly just loadouts not saving.
They were fixing it pretty good, but the latest patch has effed up the game back to it’s earlier broken form.
I have to disagree, I still play Battlefield 4 and still enjoy it. Not just run and gun..
I love Berdu’s work. Brilliant man.
This might be a stupid question, but why do modded games always look infinitely better than the best vanilla games? Surely big devs have the resources and skilled staff to make something better than a guy in his basement, and yet they never do! I’m sure there’s a huge marketing angle if you released a game that looked like this out of the box.