Although I waxed poetic on my own personal favourite Halo map — Lockout — yesterday, even I can admit that the most famous of all Halo multiplayer maps is Blood Gulch, AKA Coagulation. Microsoft has just announced that this classic map will be among the six, from-the-ground-up remakes for Halo: The Master Chief Collection. Blood Gulch has a new name: Bloodline.
Of course, as with all the remakes, the map features a few changes, to bring things up to speed. The idea is that Bloodline is a ‘Greatest Hits’ version of all the versions of it that have come before — which sort of plays into the name Bloodline.
Apparently there are a few extra vehicles in there, like the Hornet, to add variety to the mix, in addition to a few (in my opinion) well needed cover spots for players on foot. I’m expecting, however, that all these options will be fairly customisable. Blood Gulch/Coagulation/Bloodline will forever be the map where shenanigans are had — it is, after all, the map upon which Red vs Blue was born.
I am keen. Bloodline was — really — an absolute must. When you talk about the absolute classic Halo maps, Blood Gulch is always the first map that comes up, particularly for those who enjoy the vehicular style of combat. Looking forward to playing this.
Via Xbox Wire
Comments
28 responses to “Halo’s Most Famous Map Remade For Halo: The Master Chief Collection”
Do we have a full list of maps? Presumably if I’m playing specifically Halo 3 it’ll have all the Halo 3 maps, including the DLC ones? I want to see Valhalla, The Pit, Standoff and Rat’s Nest.
For me: Guardian, Guardian and Guardian.
Oh my goodness yes. Guardian on Halo 3 when that game dropped………….wooooooooooooow man. So many good memories. I feel like a little kid how excited I am for Master Chief Collection to drop.
It’s every Halo 1, 2, 3, 4 and DLC maps
Every map from all four games will be in MCC, in addition to the six redone maps for Halo 2.
And the ones that were specific to the pc version.
I don’t know why but I thought Valhalla from Halo 4 was a continuation of the Blood Gulch/Coagulation map line. In hindsight, and from looking at these pics, Valhalla is quite a different beast. Don’t know why I thought this, I played alot of Halo 2 and 3.
Valhalla was definitely Halo 3’s answer to Blood Gulch since it never had an official remake and it’s strongly inspired by it, but I’d say it plays quite differently (especially since it’s much smaller).
Call me crazy, but I actually prefer Valhalla.
I haven’t really played a “modern” Blood Gulch other than the Forge world iteration of “Haemorrhage” in Reach which was way too big and just all sorts of wrong.
Valhalla was marvellous though.
Yeah, they really should stop remaking maps and design the new maps around their current game.
Valhalla was great for rocket launcher mongoose racing. It seemed to work best as a three player game rather than four, set on Valhalla with rocket launchers. One person is “in”, and has to start behind one of the bases, while the other two are somewhere out in the field. The goal is to score the biggest streak of laps as possible, by making it to the back of the base at each end of the field.
I can’t remember what we decided the rules were for changing over, whether it was just if you destroyed the person’s vehicle you got to take their place and start running laps, or if you had to actually kill them. It was craptonnes of fun though, but it relied on the honour system of no screen-peeking (which one friend absolutely refused to do when I tried playing it with another group, totally killed the fun of it).
I remember mongoose racing being introduced to the Halo 3 playlists at some stage over the years, and it sure was a ton of fun. The mode felt perfect for the symetry that was Valhalla.
Ah yes Valhalla another great map!
I never owned an Xbox, but seeing that map again gives me the feels.
I miss the days where we’d go around to my friend’s place and play four player Halo for like 9 hours straight (save for a lunchtime pizza break). Also when his grandmother came around from next door with freshly made chips.
Blood Gulch was always the “go to” map when you wanted to play with friends and have as much fun as possible. It was even better on PC with a few extra mods.
Now I’m nostalgiac for Red vs Blue. Why are we here?
Are we the product of some cosmic coincidence, or is there really a God watching everything? You know, with a plan for us and stuff.
I don’t know, man. But it keeps me up at night.
DAMN IT
Now you’ve got just one ho!
“why is there 6 pedals when there’s only 4 directions?”
… What? I mean why are we out here, in this canyon?
One of life’s great mysteries isn’t it? Why are we here? I mean, are we the product of some cosmic coincidence? Or is there really a God, watching everything. You know, with a plan for us and stuff. I don’t know man, but it keeps me up at night.
I kind of wanted one of the barn finds in Horizon 2 to be a Warthog.
Just so they could reference that scene.
“We don’t know what kind of car it is… but it kind of looks like a big cat. Maybe we should call it a Puma or something?”
I’m so ready for this.
I always hated the “updated” versions of Blood Gulch in each Halo game, just give me the original version, and while you’re at it, give me Sidewinder as well.
Not that it matters I guess, I’ll never have an Xbone.
Well Master Chief Collection will have all the maps from Halo 1-4, so technically those original maps are included. Not really much help if you won’t ever have an Xbone, but there you go.
Could Season 13 take us back to the gulch?
Not that there’s any logical story reason to go back…
Since when has RvB needed a logical story reason to do anything, really? It’s part of the charm.