Jade Raymond, best known for helping produce Assassin’s Creed and a number of other major Ubisoft games like Splinter Cell and Watch Dogs, has left the publisher after 10 years, Ubisoft announced today. Ubisoft’s Alexandre Parizeau will take her old role as head of Ubisoft Toronto, which Raymond founded and has managed since 2009.
“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” Raymond said in a press release.
“This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavours.”