Fine Art: Burning The Hut Was A Bit Unnecessary, Guys

Fine Art: Burning The Hut Was A Bit Unnecessary, Guys

Boyd McKenzie is a senior environment artist at BioWare, where he’s worked on both the Dragon Age and Mass Effect series.

Maybe the coolest thing below though, is from way back in 2008, when he worked on the Ghostbusters game. That pink slime river was going to be a multiplayer map (BYO soundtrack).

You can see more of Boyd’s work at his ArtStation page.

Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys
Fine Art: Burning The Hut Was A Bit Unnecessary, Guys

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.


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