This story brings a tear to my eye, and it all started with a tweet from the one and only Hideo Kojima.
Played “FRAMED” by Liveshack. High sense of gameplay, graphic, & sound. My best game in this year without any doubt. pic.twitter.com/OFy9c9KTHU”
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) November 22, 2014
So, Hideo Kojima states that Framed (by Loveshack, not Liveshack, but we’ll forgive you Hideo) is his game of the year. This is all super cool, but what’s cooler is what happens afterwards.
When Joshua Boggs, the creator of Framed, found out, he got super excited. Turns out he is a massive Kojima fan. He mentioned to me that this was better than any award or financial return he could possibly have gotten for Framed. He was just so hyped to have Kojima love his game.
growing up with @HIDEO_KOJIMA_EN work was what inspired me to pursue creating games and believe I could make something great
— Notorious B.O.G (@jboggsie) November 23, 2014
And then…
So @HIDEO_KOJIMA_EN comments about FRAMED being his GOTY is literally my childhood game god idol saying “you did good, kid”
— Notorious B.O.G (@jboggsie) November 23, 2014
Perhaps even cool, Kojima began retweeting Joshua’s messages.
This one is my favourite:
.@HIDEO_KOJIMA_EN One day I hope we can meet and share stories pic.twitter.com/CAmNhCwX4Z
— Notorious B.O.G (@jboggsie) November 24, 2014
It’s… beautiful. A bromance for the ages. But who is Snake and who is Otacon?
Comments
4 responses to “Hideo Kojima’s Game Of The Year Was Made In Melbourne”
I love Hideo’s syntax when writing in English. And this is wonderful encouragement for that dev! Good for them 🙂
Boggs.
Boggs?
BOOOOOOOGGS!!!!!
*Kojima is Otacon
Hideo would have to be Snake…. In an Otacon disguise!!! ;D
I have to agree, Framed is my GOTY without question. What a buzz getting the thumbs up from Hideo!