Dragon Age Inquisition may have taken Game of The Year at last night’s 18th annual DICE Awards, but how about Shadow of Mordor winning for Outstanding Achievement In Story? The scripted story wasn’t so hot, but if they were judging by the stories that emerged as players sparred with enemies who became tougher through the game’s Nemesis system? Then, well-deserved!
Full winners list follows:
Game of the Year
Dragon Age: Inquisition
- Publisher: Electronic Arts
- Developer: BioWare
Outstanding Achievement in Game Direction
Middle-earth: Shadow of Mordor
- Publisher: Warner Bros. Interactive Entertainment
- Developer: Monolith Productions
Outstanding Achievement in Game Design
Middle-earth: Shadow of Mordor
- Publisher: Warner Bros. Interactive Entertainment
- Developer: Monolith Productions
Action Game of the Year
Destiny
- Publisher: Activision Publishing, Inc.
- Developer: Bungie
Adventure Game of the Year
Middle-earth: Shadow of Mordor
- Publisher: Warner Bros. Interactive Entertainment
- Developer: Monolith Productions
Family Game of the Year
LittleBigPlanet 3
- Publisher: Sony Computer Entertainment America LLC
- Developer: Sony Worldwide Studios Europe/Sumo Digital
Fighting Game of the Year
Super Smash Bros. for Wii U
- Publisher: Nintendo
- Developer: Sora Ltd./BANDAI NAMCO Games Inc./BANDAI NAMCO Studios Inc.
Racing Game of the Year
Mario Kart 8
- Publisher: Nintendo
- Developer: Nintendo
Role-Playing/Massively Multiplayer Game of the Year
Dragon Age: Inquisition
- Publisher: Electronic Arts
- Developer: BioWare
Sports Game of the Year
FIFA 15
- Publisher: Electronic Arts
- Developer: FIFA Development Team — EA Canada
Strategy/Simulation Game of the Year
Hearthstone: Heroes of Warcraft
- Publisher: Blizzard Entertainment
- Developer: Blizzard Entertainment
D.I.C.E. Sprite Award
Transistor
- Publisher: Supergiant Games
- Developer: Supergiant Games
Handheld Game of the Year
Super Smash Bros. for Nintendo 3DS
- Publisher: Nintendo
- Developer: Sora Ltd./BANDAI NAMCO Games Inc./BANDAI NAMCO Studios Inc.
Mobile Game of the Year
Hearthstone: Heroes of Warcraft
- Publisher: Blizzard Entertainment
- Developer: Blizzard Entertainment
Outstanding Achievement in Online Gameplay
Destiny
- Publisher: Activision Publishing, Inc.
- Developer: Bungie
Outstanding Innovation in Gaming
Middle-earth: Shadow of Mordor
- Publisher: Warner Bros. Interactive Entertainment
- Developer: Monolith Productions
Outstanding Achievement in Animation
Middle-earth: Shadow of Mordor
- Publisher: Warner Bros. Interactive Entertainment
- Developer: Monolith Productions
Outstanding Achievement in Art Direction
Monument Valley
- Publisher: ustwo
- Developer: ustwo
Outstanding Achievement in Character
Middle-earth: Shadow of Mordor (Talion)
- Publisher: Warner Bros. Interactive Entertainment
- Developer: Monolith Productions
Outstanding Achievement in Original Music Composition
Destiny
- Publisher: Activision Publishing, Inc.
- Developer: Bungie
Outstanding Achievement in Sound Design
Destiny
- Publisher: Activision Publishing, Inc.
- Developer: Bungie
Outstanding Achievement in Story
Middle-earth: Shadow of Mordor
- Publisher: Warner Bros. Interactive Entertainment
- Developer: Monolith Productions
Outstanding Technical Achievement
Middle-earth: Shadow of Mordor
- Publisher: Warner Bros. Interactive Entertainment
- Developer: Monolith Productions
Comments
8 responses to “Shadow Of Mordor Won A Best Story Award, Which Actually Makes Sense”
Completely agree with every award handed to shadow of mordor. Best game to come out of last year imo and sure it didn’t do a whole heap of new things but that nemesis system omg so good.
Shadow of Mordor was a great game, no mistake… but best character award for Talion…?
For serious?
Yeah, that seems a little odd. I wonder if it was restricted to protagonists.
I mean, Talion’s VA was good, the character design was aesthetically fantastic, and as a man in an unenviable position, he reacted in a relatively relate-able way and was admirably noble in general. Not a ‘great’ character, but if limited to protagonists, there’s not much competition.
I don’t know what it takes to get nominated or if those were the only games in the pool, but if the category was restricted to protagonists, then out of the games above… it makes a bit more sense. Lotta blank slate non-character protagonists in the year’s big games.
Really don’t understand why this game receives so much praise. Story was worse than Destiny’s.
Agreed.
Ugh. No it wasn’t. At least Mordor actually had characters and a protagonist and a single plotline that developed over time with some twists (no matter how predictable) to something beyoned, “There is a big bad. Here is a weapon. Go kill shit.” Destiny’s ‘story’ is one of the deepest insults to video game storytelling in years.
Goes to show how high on the list story is in games. Second from the bottom…
Whilst I finished the game, I felt rather underwhelmed. I mean, yeah I could start a little feud with a monster thing which would get it to make a comment. Then I could find it, extending or ending the little feud by killing them the right way or the wrong way. I’m not sure how much this really pertains to narrative though as I found it an entirely empty experience. Just a list that has a clever way of refilling itself.
well if hobbit 3 wins any awards, not that its a whole movie, but those awards should go to this as well since they just copied the cgi and even the sound effects.