There are many things we could compare between Xenoblade Chronicles X and Final Fantasy XV. But today, we’re going to see which has the coolest-looking sliding. That’s right, sliding.
The hell am I talking about? This.
Above, you can see a GIF of Prompto Argentum‘s sliding attack from Final Fantasy XV, which Kotaku recently checked out.
Online popular Japanese sites like My Game News Flash, some say this attack looks dorky. Some say it’s alright. I think it kind of looks like a rather painful baseball slide. With a gun.
Safe!
Then, we have another sliding attack in Xenoblade Chronicles X.
Now, as far as sliding goes, this is fantastic. It’s like the character is on the greatest Slip ‘N Slide ever invented. Bravo. Nice work, Monolith Soft.
But wait. I’m not sure what the hell the character is shooting at… And what’s the deal with that hop at the end?
When we look back at 2015, we’ll remember this as the year that the Japanese role-playing game slide broke through. We really will. Promise.
Comments
3 responses to “Which JRPG Has Better Sliding: Xenoblade Chronicles X Or FFXV? ”
The shooting really should track the enemy, even a simple animated arcing of the arms would do.
But the hop is realistic. I’m not sure if you’ve ever recovered to your feet from a slide, but when they dig in you have to get your body over your feet then hop to avoid over rotating and landing on your face (unless you convert all of your forward energy into standing).
The hop is bigger than in reality, but we’ll put that down to the reduced gravity which is responsible for the big jumps and floaty running.
You may have needed more wet, grassy hills in your childhood.
Resonance of Fate!
Ooooh, you beat me to it.
i know it wasn’t an rpg, but my god vanquish had an amazing sliding mechanic.