Artist Thomas Romain is one of the few foreigners working in the anime industry in Japan. He’s done art direction on Symphogear and designed the mecha for Space Dandy. Today, he’s going to give us building drawing tips. Thanks Thomas!
Via his Twitter page (follow here, if you like), Romain was kind enough to create and share this highly informative how-to:
Pictures: Thomas Romain
Romain also created a helpful guide for building interiors:
Pictures: Thomas Romain
That last tip is probably the most important.
Check out Romain’s Twitter for more cool art and insights.
Comments
7 responses to “How To Draw Detailed Buildings”
I can do the first step, and then will struggle at the second step.
Draw a circle
draw the rest of the fucking owl
This is brilliant!!!
Only problem is being able to scan, then use PS to great the distortion, and then print to finish the drawing. The only problem is how to remove the lines that you add depth to once you’ve printed it? (Ie look at the building, how does he modify the dome) unless he prints the perspective drawing and then re-traces it??
edit – just note this is not freehand drawing, its all computer
No one said anything about printing…
Free hand drawing in this case means with a tablet and pen in Photoshop or some other art software.
The original 2D drawing was done in software too, not drawn on paper then scanned.
I realised, thats why I added my edit but didnt remove the original comment i wrote
Use a grid book and make your own perspective grid and transpose. The squares are the same so if its 7 squares wide then go 7 sqaures back in perspective. You just copy the main points then. Its just mechanical.
I will try this in Mario Paint. My snes is warking