Michel Voogt is a senior concept artist at Guerilla Games, developers of the Killzone series and the upcoming Horizon: Zero Dawn.
Of all my weaknesses for the visual arts, few leave me as vulnerable as the kind of “diorama” style he employs for his environment work, so this has been a real treat.
You can see more of Michel’s work at his ArtStation page.
To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!
Comments
One response to “The Tiny Little World Of Killzone”
Imagine if killzone had anything like that much colour!
I like the highway shot, it reminds me of Peter Chung’s aeon flux.
neat details and style. Shame the games will never look anything close to this (style and detail wise)