QUOTE | “It’s not worth paying for Paris Hilton.” – EA Mobile’s general manager Bill Mooney, explaining why not all celebrity brands are worth licensing for mobile games.
Elsewhere in the business of gaming this week…
QUOTE | “Lacking any kind of momentum in this multi-screen ecosystem future are Sony and Nintendo. I expect both will be squeezed out of relevance by dramatically larger firms by 2020.” – Glu Mobile CEO Niccolo de Masi, explaining why he thinks control of the living room will belong to companies like Apple and Google.
QUOTE | “First and foremost, I learned that you must put game quality and player experience first in everything that you do. Gamers are not driven to buy games because they have a clever business model.” – Former Blizzard chief operating officer Paul Sams, now CEO of Ready at Dawn, talking about what he learned from 20 years at Blizzard.
STAT | 66% — Percentage of console game releases that are digital-only, according to research firm EEDAR; the number of traditional console game publishers (defined as physical only, or physical plus digital releases) has been declining since 2011.
QUOTE | “We were interested in creating long-form mobile experiences that were closer in spirit to what you would find on PC or a game console.” – Amazon Games Studio exec producer David Holmes, explaining why they did Til Morning’s Light as a premium mobile title.
QUOTE | “Both the Apple and Google stores seem only to offer the bare minimum to help users find and discover content… the best way to get discovered remains to make a great game.” – Game analyst Graham McAllister, talking about how mobile games are found.
STAT | 17.5 million — Number of 3DS handheld consoles sold through March in the US, all different models combined; Nintendo said sales are up more than 50% compared to last year, but the 3DS still trails previous Nintendo handhelds by a considerable amount.
QUOTE | “The Xbox and PS4 hardware are in full swing in China, on top of a growing number of Chinese versions of internationally renowned console games being released to the market.” – Han Zhihai, Secretary General of the ChinaJoy trade show, talking about the rise of console gaming in China.
STAT | 13% — Amount overall US retail sales dropped in May compared to May 2014, according to NPD; software sales dropped 18% and hardware sales dropped 25%, mostly due to the 45% drop in older console sales.
QUOTE | “These are huge fans and they want to be respected. They want to be treated with authentic relationship opportunities, not slammed or used for something they’re not there for.” – Howard Marks of developer XREAL, talking about how they are working with YouTuber Captain Sparklez and his audience.
QUOTE | “We’ve seen enormous growth in more male-oriented, competitive games like Hero Sky.” – Jae Chan Shin, CEO and co-founder of Korean studio Innospark, talking about why the are moving away from developing casual titles.
STAT | 100 million — Number of downloads that Sonic Dash has now surpassed since its release in March 2013, according to Sega; this makes it the most downloaded mobile title in Sonic’s history, and 14 million people play it every month.
Comments
7 responses to “This Week In The Business: Paris Hilton’s Just Not Worth It”
Oooooh daaaamn @ Paris Hilton quote! lol burn.
Then again it’s not worth paying for half of the EA games on day of release…
Half..? Let it never be said your not a kind hearted individual
might be time for another “leaked” or “stolen” tape
Too late now; with the army of Kardashians out there, Paris is so last decade on the celebrity skank scene.
Knowing what we know now. When it comes to the Kardashians we had it so much better with Paris.
I doubt you ever expected to say that.
We’ll always have Paris…
Sorry, had to say it.