Batman: Arkham Knight players on PlayStation 4 and Xbox One get their first taste of post-release downloadable content this week with Batgirl: A Matter of Family. Those still playing the PC version will not, and for good reason.
After all, it would be silly to release downloadable content for a version of the game that isn’t being sold at the moment, right? Despite reportedly having had plenty of time to fix the shoddy PC version, Warner Bros. and Rocksteady are still toiling away at Arkham Knight for the PC, tackling bugs and botched settings that should have been taken care of before releasing the game in the first place.
In an entry posted yesterday on the Arkham Knight support forums, Warner Bros. assured players that work on addressing the various PC issues is ongoing and once the version has been fully updated and rigorously tested it will be returned to sale. More details on update status will be delivered next week.
Addressing the PC performance issues is still our top priority and at this time, we believe we have identified a number of fixes for the larger issues that were affecting PC players at launch. These fixes are currently being implemented into the game and once we have been able to do some initial testing, we’ll have a better idea on the status of our progress. We’ll provide an update on how things are developing next week.
The strong focus on getting everything up and running is heartening for PC players like myself, but that foxus also means PC DLC is on the backburner for the time being.
Our continued focus on getting the right PC fixes in place for the main game has had an impact on the development of all DLC content for the PC version of the game. This means that the Batman: Arkham Knight — Batgirl: A Matter of Family DLC will not be available on July 14th for those who are currently playing the PC version of the game. We apologise for the delay and only want to make sure that any content that we offer is up to the standards that PC players expect.
Though I was really looking forward to giving pre-Oracle Barbara Gordon a spin, I suppose playing through her story on a game that works as intended is something worth waiting for.
Comments
11 responses to “Batman: Arkham Knight PC DLC Delayed Until The Game Is Fixed”
“Not releasing DLC until game is released.”
Fair enough.
In the current games industry zeitgeist, I very much doubt the publisher agrees with you.
It is fair enough and I’m glad..
However, it does compound the issues moving forward as on the 14th July and beyond, it is going to be increasingly difficult to avoid spoilers in all shapes and forms from the console versions of the game.
Just sayin`…
Oh well, plenty of time to get an impression on whether its worth buying
I’m assuming they are only doing this because of the backlash from Arkham Origins? I haven’t really been on board with anything Batman for a while (I finished Arkham Asylum but never got around to finishing Arkham City), so it’s only a vague recollection of what I remembered reading at the time. Wasn’t there an issue where Origins had some game breaking bugs (I can’t remember if this was isolated to PC), and that they had no plans to make further patches, but they were releasing DLC (which caused quite an uproar for obvious reasons)?
So, yeah, I’m assuming Warner Bros and Rocksteady are basically just trying to get ahead of the curve on the backlash for this one with the whole PR, ‘we really care about our customers and the quality of our releases’ BS. As mentioned in this article already – if they REALLY cared about that, then they wouldn’t have outsourced the PC porting to an company that clearly didn’t know what they were doing, and they wouldn’t have given the green light to such a broken example of it.
If they cared they would have delayed the game. They knew it was fucked when it was released. The only thing they will actually care about is lost sales, so I am boycotting all 3 companies involved forever. I suggest other PC players do the same.
I’m not sure that is entirely fair on all accounts, at the end of the day it was WB that decided to proceed selling it when it wasn’t ready so imo the onus is squarely on their shoulders.
If people don’t pre order they’ve got nothing to worry about imo.
Really makes you wonder if they’d be this gung-ho to fix the PC port if Steam’s new refund policy wasn’t a factor. Something tells me that Warner Bros and Rocksteady would just be repeatedly assuring players that a patch was “incoming”, while simultaneously spending as little time and money on fixing the problems as possible.
Having worked in corporate IT, projects getting released with all matter of bugs is actually kind of normal. There’s all sorts of politics behind project budgets, and if bugs will be fiixed now or patched later. It’s quite depressing to know that there’s a stupid easily fixed bug, but you’re not being allowed to fix it because Money.
I imagine it’s the same in games.
They said the same thing about BF4 (delaying DLC releases until the game runs) but then released DLC anyway.
But this is a different company saying this…right?