Your aim in Poly Bridge is simple: build a bridge that’s strong enough to carry waiting cars across a river to their destination. Yet on that simple gameplay foundation, players have come up with some genius solutions.
This post originally appeared on Kotaku UK.
Some of the players’ solutions are elegant creations:
Image credit: KerbalrocketryYT.
Underpinning each level is a physics system which sees bridges buckle and collapse if they’re subjected to too much weight. Usually this is bad, but some players have started to work broken bridges into their solutions:
Image credit: PM_ME_A_PIZZAROLL.
The blend of physics, engineering, and a GIF generator has seen the Reddit community go nuts.
Not everyone goes for the masterpiece, some players just build what’s needed to get the job done.
Poly Bridge has been in Steam Early Access since the end of June and it’s coming along really nicely as it heads towards a September release window. Updates have added new levels, new features, fixed bugs, and added new tracks to the soundtrack.
If you’ve been looking for a physics-based bridge building puzzle game (who hasn’t) you should definitely check it out.
This post originally appeared on Kotaku UK, bringing you original reporting, game culture and humour with a U from the British isles.
Comments
6 responses to “Physics Puzzler Has A Community Of Mad Geniuses”
http://i.imgur.com/KUeEvcG.gif?1
This was one of the only great things i managed to make
So now we need to know. What is the best bridge making game?
world of goo, if only because you can inject beauty juice directly into her forehead
Looks like someone took PS3s EleFunk and added cars and boats
Good to see it wasn’t just me that immediately thought of Elefunk.
Just the thing to pass the time on my ipad – oh wait.
Damn.
I played Bridge Constructor and I learned that I don’t really have that patience to play these games for the sake of playing them. All I want to do is solve it and get to the next level. When I saw this game I was impressed by the levels of detail and flexibility but I know I won’t bother to make use of any of them.