How Destiny Levels And Gear Will Change In The Taken King

How Destiny Levels And Gear Will Change In The Taken King

Destiny, a yearlong beta for a video game that will be released this September, is getting some major overhauls that we should probably talk about.

Today on a Twitch stream, Bungie’s designers talked about some of the ways our characters will change when The Taken King launches next month, starting with an explanation of what Light will actually mean now that levels are all done through XP:

So you’ll be able to hit level 40 with experience, but you’ll still have to keep track of your Light, which will be based on your weapons and armour. Makes sense.

Your stats will now have more detailed descriptions, showing you not just a percentage but explanations of how your cooldowns are affected by each of the three stats, Strength, Intellect, and Discipline:

The quest page, which Bungie has mentioned before, will look like this:

16 Bounty slots! You’ll be able to submit bounties from anywhere — no more trekking back to Tower — and you can keep track of your progress via Nolan North:

Every Destiny player will also get a Spark of Light — aka cheat command — that will boost a single character up to level 25:

Ghost Shells have abilities now! Cool ones:

There’s a terminal in the Tower that will let you see a full collection of Emblems:

Each Emblem you don’t have access to will also tell you where you can find it.

New equipment has some interesting new perks:


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