Community Review: Star Wars: Battlefront

I spent way more time than I thought I would this weekend playing the Star Wars: Battlefront Beta. Way more. How did you find it?

Just as a disclaimer: I’ve never been much of a Battlefield player. Or a Call of Duty player for that matter. Battlefield especially wasn’t my thing. I don’t really enjoy the scale of it, didn’t really care for the vehicle combat. Not that I didn’t recognise the quality, more that it just wasn’t for me. Not suited to my tastes. I’m more of an arena shooter fan. I prefer balanced, simple shooters. Not really into the whole levelling up gear thing, becoming a ‘Captain’. Just not for me.

Star Wars: Battlefront might be the game that changes that for me.

A massive part of the reason is the license. I know, that’s terrible. But DICE has done such a good job of replicating the sound and feel of Star Wars. The way your enemies flop over when shot, the way the effects don’t look like CGI, but instead mimic the practical effects used in the original movies. That level of detail is super important. For someone who grew up watching Star Wars over and over again, it’s a nostalgia hit, straight to the groin.

Things I loved:

— Active reload
— Boost jumps
— The feeling of firing weapons
— Hoth. All of it.
— The card system

Things I didn’t like:

— Weapon balance isn’t quite there
— Spawns are seriously messed up
— I just can’t take Admiral Ackbar seriously any more

How did you find the Beta?


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