Here Are 5 Things We Learned From The Star Wars: Battlefront Beta

After a fun filled weekend of stormtroopers, shields and lightsabers, the beta for Star Wars: Battlefront will wrap up in a couple of days. But what exactly did we learn from it all?

There were plenty of questions going into the open beta: would DICE get the servers right? How would the performance hold up on consoles? Was Luke Skywalker or Darth Vader broken once you had them? And would the game actually be fun?

DICE and EA gave us plenty to unpack over the last few days, so I took it all apart. Keep in mind this won’t cover any surprises if DICE decides to unveil them over the next day or so — pictures have been floating around online of Walker Assault on another map — but otherwise, to Hoth, Sullust and Tattoine we go.

What’s your experience been like with the beta, and what platforms have you been playing on? Do you think DICE got it right this time — or is the formula a little too simplified for your tastes?

As a final aside, thanks to the Battlefront TAYbies who didn’t mind me joining in on Friday for a few hours. It was good fun; I’ll drop back in soon!


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