Massive Deus Ex Mod Overhauls Entire Game, Out On Wednesday

This year has seen quite a few stealth and cyberpunk games hit the headlines, although none of them have quite matched the panache — or production values — of the Deus Ex series. That’s to be expected, since indies and small studios don’t have access to the amount of funds Square Enix can throw at Deus Ex: Mankind Divided.

But that hasn’t stopped people from realising their vision through different means. And for one team of extremely dedicated modders, that medium is the original Deus Ex — although thanks to the sheer weight of additions, the game is substantially improved.

It’s called Deus Ex: Revision, and it’s a top-to-bottom re-imagining and re-work of everything from the original, right down to engine-level adjustments to the in-game audio and renderer. And it’s a long project too, with Caustic Creators posting the first news about the mod on April 22, 2008.

But the project, the DX modding community and Caustic’s efforts have come a long, long way. Here’s some shots of the substantial changes they’ve made:

The official website has a counter that, at the time of writing, has 1 day and over 14 hours remaining. That would put the launch of the mod around 3:00 AM Wednesday, Australian time.

Previous postings on the ModDB page from the team also show that they’ve been in discussions with Square Enix about ensuring there are no breaches of copyright. It’d be nice to see Square even promote the mod a little — it’d help remind people about Mankind Divided.

It’s worth noting that this mod is for the original Deus Ex, not Human Revolution or the much maligned Invisible War. And that’s a bit of a shame about the latter — it’d be nice to see that game reworked in a fashion that might make people love it again (honestly, it wasn’t that awful).


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