There has always been a tiny, but dedicated community for QuakeWorld kicking around in Europe. It was always fascinating to me, over ten years ago, looking at sites like ESReality and other forums dedicated towards the sewer brown charms of the original Quake and its multiplayer options.
That community is still kicking around, and late last night they received a little bonus: a brand new extension to celebrate the 20th anniversary of one of gaming’s most iconic shooters.
It’s called ClassicQ, and it’s described as a “free eSports extension to the original Quake”. The idea is to recreate the visual styling of QuakeWorld as much as possible, down to the skins, textures, fonts and even software-esque renderers.
You’ll still need the original Quake to run the game, although most people have probably picked up the original at some stage for bugger all through one of the many Steam sales over the last several years. (If you haven’t, here’s a link to the game on Steam.)
From there, you can follow the rest of the instructions to start playing on your own QuakeWorld servers. The ClassicQ site will even help you compile your own config, if you’re too lazy to do it in-game.
I can’t imagine there are a great deal of QuakeWorld servers kicking around in Australia, but if you’re going to a BYOC LAN over the Christmas holidays it might be fun to fire this up for some classic memories. Speaking of which, I’ve been meaning to replay Quake 2 for a while …
Comments
2 responses to “20 Years On, The Original Quake Gets A New Mod”
If it’s usable alongside the Darkplaces mod, then I’ll be ecstatic! 😀
speaking of darkplaces, werent we meant to do a co-op run through at some stage?