Bethesda Explains Fallout 4 Patch Plans: Steam First, Consoles Last

Fallout 4 has been out for a couple of weeks now — long enough for its many quirks to be documented. Bethesda, of course, is on the case — a beta patch is in the works and should be available on Steam this week.

Last Thursday, Bethesda published a post on its site entitled “Thanks and Updates for Fallout 4”, where it broke down its plans for fixing the game’s outstanding problems:

Given the scale and complexity of the systems at work, especially when allowing you to build your own settlements, we’re happy that Fallout 4 is our most robust and solid release ever, and we’d like to thank our amazing QA staff who worked as hard as anyone to break the game so we could fix it during development. But a hundred testers will never replicate the many millions playing the game now, and we’re hard at work addressing the top issues.

Interesting, the developer has decided to lean on Steam’s ability to release beta updates for games, allowing it to have “opt-in” patches that can be tested by the public before making them a part of the official build.

As a result, the PC version of Fallout 4 will get updates first, with consoles following:

This process has worked well for us in the past and allows us to get more fixes out faster. Expect to see more updates, that are smaller and more frequent, than a few big ones. This allows us to make sure each fix is working right, as any change can have unintentional side effects in a game this huge.

It goes on to say that the first patch — in beta form — will be available this week, so Steam / PC users will want to keep an eye out for that.

Thanks and Updates for Fallout 4 [Bethesda]


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