Pokémon’s Kanto, Remade In Unreal Engine 4

Pokémon’s Kanto, Remade In Unreal Engine 4

Video: Pokémon’s Kanto region is a map people like to recreate a lot in various editors because of its familiar layout and popularity. Preston Dunagan used Unreal Engine 4 for his remake.

He has been working on it for the past 7 months and made all the models and assets himself. Really amazing for a one-man project! It must have been pretty hard to get the measurements correctly.


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


2 responses to “Pokémon’s Kanto, Remade In Unreal Engine 4”