Built using Unreal Engine 4, Disc Jam is the latest indie game to try to uphold the adrenaline and spirit of Windjammers. That should be just about all you need to know to get excited, and if you are one of those people then you’ll be pleased to know that there’s an open testing session this weekend.
But before we get to all the details of that, let’s just set some context for people who haven’t heard of Windjammers before. It’s a NEO GEO game from 1994 that was called Flying Power Disc in Japan, and it’s basically sportsball with two people and a flying disc.
You have two players, a series of goals (usually three) and you fling the disc back and forth until someone fails to pick it up or someone scores. The disc increases with speed every time it’s caught, and the first player to reach 12 points wins the set (with matches being a best of three sets).
Here’s Windjammers in action. It’s awesome, and these days you can play it in your browser.
Even the bonus stage with the dog is cute.
Now that we’re all on the same page, let’s talk Disc Jam. The default perspective is a little different — although the top-down camera is still available — but thanks to the earlier context, you’ll immediately be able to see where it draws its influences from.
If you want to get in on the testing phase this weekend, it’s completely free to do so. Head over to the website and enter your email, and you’ll be sent a Steam key in exchange.
The beta will be accessible from 3:00 AM to 11:00 AM (AEDT) tomorrow. That’s a bit short and a little strange, but developers High Horse Entertainment (a two-team studio) explained a few days ago that they wanted to avoid a situation where testers weren’t able to find multiplayer games.