As with many online game releases, Street Fighter V’s rollout has been somewhat rocky. Know what that means? Cue the funny Steam reviews.
With Street Fighter V, Capcom is making a huge departure from the way it’s conceived previous SF titles. Sure, it’s still a Street Fighter game, but it’s aimed at online play in a way previous titles were not. While Capcom isn’t releasing the game in arcades, SFV will continue to get new updates throughout its lifespan, meaning the game will continue to grow and evolve.
But, for the time being, here’s what some people on Steam are saying:
In case you missed Kotaku‘s Street Fighter V review, you can read that right here.
Comments
5 responses to “Street Fighter V, As Told By Steam Reviews”
Don’t even have to read these to know at least one will be the overused:
“Some phrase,
another phrase.
10/10, would attempt to be witty and original again”
10/10 would cringe again.
Most responses are decent, the one about Street Fighter being a simplistic game seems a bit too sure of themselves =P
Probs a Mac user jks
The barrier to entry has definitely been lowered, which I personally see as a good thing. Makes the game more about strategy than ridiculous execution. I’m sure the ‘hardcore’ will be complaining about the lack of one-frame links, but I for one am glad that I might be able to drag more friends into playing it. Once the online is working properly, that is. 😛
I don’t know if it’s about strategy that much. My experience so far has been the Ken flowchart as applied to every character. The predominant strategy seems to be either spam combos or in the case of Dhalsim and FANG, spam a low/high attack sequence so no one can push in on you. I’m not saying I’m any good, I’m terrible, but sometimes it’s hard to figure out if I’m playing a different person or the same person with multiple accounts.