Publisher Bandai Namco released Tales of Symphonia on PC yesterday, which would be good news if it weren’t such a disaster.
This version of the classic action-RPG is plagued with issues, following in the grand tradition of PC ports for games like Batman: Arkham Knight. The problems, as neatly rounded up in this NeoGAF thread, include a locked 720p resolution, extreme loading times, brand new typos and incorrect button displays.
I tried to test out Tales of Symphonia today on our office PC, but it wouldn’t even run. Fahey had the same problem on his home computer. Fun times all around. Bandai Namco hasn’t yet responded to a request for comment.
In a post on the Steam page for Symphonia, a representative for the developer (who changed his handle from “LaZyMoFo” in the wake of this PC mess) wrote that Bandai Namco is “aware of the various issues“.
Thank you all for your comments and concerns regarding the current status of Tales of Symphonia for Steam. BANDAI NAMCO Entertainment America Inc. is aware of the various issues affecting gameplay and our production team is working to make sure that these matters are addressed.
Fixes have already begun rolling out; expect to see continous [sic] improvements moving forward with the title. We’ll continue to post updates on this board when they are available. Thank you for your continued support for the Tales of franchise.
Symphonia, which was originally released for the GameCube in 2003, has spawned a bunch of manga and anime in Japan. It was ported to PS3 in 2013.
Comments
11 responses to “Tales Of Symphonia Is Busted On PC”
I didn’t even know this was coming out for the PC, are there any plane for ToS 2?
ToS 2 really isn’t all that good.
Maybe but Id still like to play it without motion controls
Crappy QA strikes again!
*Pulls out GameCube from storage*
*Plays Tales of Symphonia glitch free*
*Wins life*
The PS3 version plays pretty well, as well, and includes the sequel. Although given the quality of the sequel that’s not much of a recommendation.
Let’s not forget as well that the WIi has backwards compatibility so you can also play ToS on the Wii (if you can find a copy of the GC version).
Hey, whoever posted this one, I know it’s a competing outlet but I think the article would be greatly enhanced by some nods to Durante’s (guy who did DSfix) article on PC Gamer.
http://www.pcgamer.com/broken-pc-ports-like-tales-of-symphonia-are-unacceptable/
You’ve got to wonder why there isn’t someone going around scaring these decision makers into overpaying for QA systems the way they do with anti-piracy systems. Seems like there’s a fortune to be made post Arkham Knight PC/Steam refunds. “Arkham Knight lost over 500% of it’s sales to refunds due to minor bugs that entitled players to refunds even after they had completed the game, but don’t worry, my patented system will ensure that doesn’t happen to your release for only [random number based on how stupid/rich they look]’.
Well then I’m glad I can just play it on my GameCube, or on my PS3 in HD with all the extra content.
They didn’t really care about this because it was a free bonus from hitting a certain sales number on Steam. They already had most of the money they were going to get from it so the minimum level of effort was applied.
Hey if they can screw up Tetris they can screw up anything! =P