Brutal Doom Creator Shows Early Footage Of His New Doom 64 Mod

Brutal Doom Creator Shows Early Footage of his New Doom 64 Mod

Dayshot: SGtMarkIV, the modder behind Brutal Doom, is working on enhancing Doom's Nintendo 64 version in the same way he did the original. In a video, released earlier this week, he shows us where the project stands now. Here's the footage below. According to SGtMarkIV, it demonstrates "some basic stuff such as gibs, lightning effects, and brightmaps".

The aim of Brutal Doom 64, like Brutal Doom before it, is to turn Doom 64 into a modern, slick and gory shooter. This entails:

...[revitalising] the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version.

Brutal Doom 64 uses a PC source port of the original N64 game as base, and is currently still in a "very early alpha" state. SGtMarkIV doesn't have a release date, and the project page has no downloads at the moment, but in the post accompanying the video, he did note that an official trailer showing some new enemies and weapons would be coming soon.

You can follow Brutal Doom 64 on Mod DB here, and play the original (and very fun) Brutal Doom here.

Dayshot showcases some of the prettiest, funniest game-related screenshots and art that we can find.


Comments

    Inning yeah! Doom 64 is pretty much over looked, but it was a fantastic doom rendition. One of the best (personally I think it may be better than doom 2 but that is very contentious opinion)

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