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What Grand Theft Auto III Looked Like On The Drawing Board

What Grand Theft Auto III Looked Like on the Drawing Board

Yesterday Tokyo saw the opening of Game On, an exhibition showcasing the history of video games and exploring the question “Why are video games so interesting?” One exhibit is a recreation of the planning board used to visually plot out the missions of PS2 classic Grand Theft Auto 3.

What Grand Theft Auto III Looked Like on the Drawing Board

Each of the three whiteboards represents one of the game’s three main islands. The post-it notes represent the game’s various mission chains.

  • Green: Quest givers
  • Yellow: Quests
  • Dark yellow: What the attached quest will teach the gamer how to do
  • Pink: Missions rewards
  • Orange: Mission chains unlocking (or finishing with lasting consequences)
  • Blue: New character introductions

Here’s each island’s board close up.

What Grand Theft Auto III Looked Like on the Drawing Board

Industrial: “Portland” Mission Board (Top)

What Grand Theft Auto III Looked Like on the Drawing Board

Industrial: “Portland” Mission Board (Bottom)

What Grand Theft Auto III Looked Like on the Drawing Board

Commercial: “Staunton Island” Mission Board (Top)

What Grand Theft Auto III Looked Like on the Drawing Board

Commercial: “Staunton Island” Mission Board (Bottom)

What Grand Theft Auto III Looked Like on the Drawing Board

Suburbia “Shoreside Vale” Mission Board (Top)

What Grand Theft Auto III Looked Like on the Drawing Board

Suburbia “Shoreside Vale” Mission Board (Bottom)

The Game On exhibition will continue its run at the Miraikan in Tokyo until 30 May 2016. Ticket information can be found here.


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