Here’s an unexpected disappointment to cap off an otherwise lovely and completely not-disappointing week: Dishonored 2 is rougher than expected on PC.
The first Dishonored has always been an incredibly smooth game for me on PC, so I was expecting no less when I installed the sequel last night. Everything seemed fine at first, but I soon began to notice some weird performance dips. When I hit the first open area, my frame rate dipped harder than the kids in the back of the bus back in high school. I’m running a pretty beefy system — 4Ghz Intel i7, Nvidia GTX1080 — but can’t get a stable frame-rate even if I lower everything to medium.
I’m not alone, which means that a familiar narrative is playing out online. The usual forum threads on reddit and NeoGAF are full of players reporting problems and brainstorming fixes. Negative user reviews have come rolling in on Steam, and the overall steam score has plunged to the dreaded “Mixed”. Many players are reporting performance issues similar to mine, while others are saying the game crashes before they can even play. Arkane’s Harvey Smith tells someone on Twitter that “We’re aware some PC players are having problems. We’re investigating.”
I’ve found one fix for Nvidia GPUs that has helped a bit for me: Go into the Nvidia Control Panel, open the profile for Dishonored 2 and change “Maximum Pre-Rendered Frames” to 1. I’ve also tweaked some settings: Textures, view distance and shadows all to medium; AA to “FXAA low”; and I’ve turned off Nvidia HBAO+. All of that has helped, though the game is still funky for me. It’s a bummer, considering that I’m running a $865 graphics card.
Other problems I’ve noticed: The dynamic resolution slider is odd and seems to reset itself to 75 every time I start the game. Even when I bump it up to 100 (which in theory means I’m running at full 1440p), the game still looks diffused and blurry. The mouse is also somehow off, almost like the tracking speed is fluctuating as I play. I’ve seen people theorising as to why this might be, but all I know is it’s not nearly as smooth as I was expecting. I had been looking forward to playing this game with a mouse and keyboard, but for now I’m gonna use a controller.
I genuinely wasn’t expecting that Dishonored 2 would have these kinds of problems on PC. Here’s hoping we get a patch soon.
Comments
9 responses to “Dishonored 2 Is Having Trouble On PC”
Any news on Dishonored 2 PS4 Pro resolution/frame rate?
Was I expecting a console port to have troubles on PC? I mean… eh I can’t say I’m surprised honestly.
A PC port that’s broken on launch? Surely you jest. And published by Bethesda no less – the bastions of stability and quality assurance!
Well, actually it IS a surprise because the first one was smooth as butter on PC. There was absolutely no reason to expect they wouldn’t achieve the same with the sequel.
This is a great disappointment.
Well said!
While I agree it’s not terribly surprising (though it is a little, given the first was super smooth), that doesn’t mean it’s okay.
I love their games, but Bethesda get a massive pass on their games being unpolished at launch. A combination of “oh, those wacky Bethesda bugs!” and “mods will fix it”. It’s not okay. Launch a polished game for god’s sake.
(not saying you’re defending Bethesda by the way, you’re just pointing out how com it is).
Your blur/diffusion problem is probably caused (or at least exacerbated) by the FXAA, it’s the worst and cheapest form of AA known to man (at least THIS man). It’s little more than a blur filter applied in post. You could probably turn it up to high, it shouldn’t impact your performance in any noticeable way and it might have slightly higher quality blur than the low quality blur.
Best picture quality if you turn it off though. I’d suggest a real AA solution if the game has any available, but if there are already performance problems real AA wouldn’t help.
Good luck.
Wonder if it’s denuvo related.
Lucky for Bethesda no-one got their review copies early…..
Its sure lucky they coincidentally decided ahead of time to do that!