There sure is a lot of colour in Watch Dogs 2, a creative decision that can be traced all the way back to the game’s concept art.
Below you’ll find collections of work from the game by two of the concept artists involved in the game’s genesis, Geoffrey Soudant from Ubisoft Paris and Nacho Yague from Ubisoft Toronto.
In case you missed it, last week I ran a showcase on Watch Dogs 2’s environments.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
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