Platinum Games Apologises For Scalebound’s Cancellation 

Platinum Games Apologises For Scalebound’s Cancellation 

Earlier this week, Kotaku broke the news that Scalebound seemed to be in trouble. It was, and Microsoft confirmed it was pulling the plug. Now Platinum Games and Scalebound director Hideki Kamiya have issued comments regarding the cancellation.

[Image: Microsoft]

Here is the statement from Platinum Games President and CEO Kenichi Sato:

Regarding the Cancellation of Scalebound

We’re sorry to say that on January 9, 2017, Microsoft Studios announced the cancellation of Scalebound. We are very disappointed things ended up this way, especially since we know many of our fans were looking forward to this game as much as we were.

Going forward, we will strive to continue delivering high-quality games to you, starting with NieR:Automata in March, and including products like GRANBLUE FANTASY Project Re:Link and LOST ORDER in the future.

We will keep working hard to meet your expectations and we look forward to your continued support!

President and CEO

Kenichi Sato

Obviously, there isn’t anything in here as to why the game was canned. Kotaku‘s original story pointed out that the ambitious Microsoft exclusive appeared to be stuck in development hell.

Scalebound director Hideki Kamiya also apologised, taking to Twitter:

Kamiya also added the following:


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