This Is How You Sell An RPG

Finding a classy way to show off a traditional point-and-click RPG in a trailer is hard. And that’s what makes inXile’s solution so perfect: instead of showing off the action, the trailer lets you playthrough one of the game’s side-quests.

It’s an interactive video for Torment: Tides of Numenera that lets you explore a side-quest involving a biomechanical beast being showed off in the middle of a town. An adept from a local order is seen spying on the people who captured the creature, and so you wander over and have a chat.

It then becomes a choice about whose plan you want to enact. You can help the adept; you can pass on the information to the explorers who captured the beast, or you can try talking to the beast instead. There’s seven different outcomes in the video, and it’ll take you about a minute or so to work through each path.

It’s a really clever way to highlight one of Torment’s strengths: a variety of choices, deep story arcs and quest lines. A standard cinematic trailer doesn’t really do that, and a standard gameplay video only really sells the game off to people who are already fans of the genre. We don’t see that many interactive trailers these days, but it’s perfect for Torment.

Torment: Tides of Numenera, which raised nearly $US4.2 million almost four years ago, is due out for PC, PS4 and Xbox One on February 28.


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