League Of Legends Cheating Service Loses $10 Million Lawsuit

League Of Legends Cheating Service Loses $10 Million Lawsuit

Riot, the company behind League of Legends, has won a $US10 ($13) million payout (and then some) following victory in a court case against LeagueSharp, the creators of a bot and scripting service that let its users cheat in LoL matches.

[referenced url=”https://www.kotaku.com.au/2016/08/riot-sues-makers-of-league-of-legends-cheating-software/” thumb=”https://i.kinja-img.com/gawker-media/image/upload/t_ku-large/gr30lvykinikvtmiqvd7.png” title=”Riot Sues Makers Of League Of Legends Cheating Software” excerpt=”Last Friday Riot Games filed a lawsuit against LeagueSharp, a cheating software for League of Legends that automates gameplay, locates enemies and boosts accuracy, allowing players to gain experience at an inhuman rate. In the lawsuit, filed in California, Riot alleges that its 67 million LoL players per month are disadvantaged by LeagueSharp, an “enormous threat” that they say has drawn tens of thousands of players.”]

The suit, first filed last August, was concluded in January. As Dot Esports report, it not only sees Riot awarded the $US10 ($13) million, but there’s now a court-ordered ban on LeagueSharp’s sites, which Riot now also has control over.

From August, here’s the gist of Riot’s complaint:

LeagueSharp “injects assemblies,” or scripts, into LoL for a $US15 ($20) subscription fee. For $US50 ($66) a month, LeagueSharp’s botting service quickly levels League of Legends players’ characters. The lawsuit also accuses LeagueSharp of attacking Riot’s servers, teaching LoL players how to cheat without being caught and advising them how to fraudulently dispute transactions in-game.

A report on Law360 says that in addition to running a cheating service, LeagueSharp had also been involved in attacks on Riot’s servers, while also “[leaking] private information about a [Riot] employee.”


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