Blizzard’s MOBA throws all the company’s famous properties into the one game, which means the artists tasked with imagining Heroes of the Storm’s look got to have some fun smashing everything together.
[referenced url=”https://www.kotaku.com.au/2015/06/heroes-of-the-storm-the-kotaku-review/” thumb=”https://i.kinja-img.com/gawker-media/image/upload/t_ku-large/1282444516108347825.png” title=”Heroes Of The Storm: The Kotaku Review” excerpt=””We’re closing the gap,” the Nova standing next to me shouted through her radio. “Keep your eyes on the prize!” But it was only the character saying that. The person playing Nova had already accepted defeat. We all had. Except for the computer.”]
Below you’ll find a selection of art that went into the game’s production, from characters to skins to environments, along with links to the portfolios of the artists responsible.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!
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