BattleTech, As Told By Steam Reviews

Sometimes, love doesn’t come easy.

That’s been the case for fans of BattleTech of late, who have been enjoying Harebrained Schemes’ blend of tactical battles on 3D landscapes with some mercenary management. Luke’s been playing the game, and he’s enjoyed what he’s played so far.

[referenced url=”https://www.kotaku.com.au/2018/05/battletech-is-pretty-good/” thumb=”https://i.kinja-img.com/gawker-media/image/upload/t_ku-large/xaugla9yhozy4bdmfi2d.jpg” title=”Battletech Is Pretty Good” excerpt=”Released on PC last week, Battletech is a new strategy/tactics game by Harebrained Schemes (Shadowrun). In the absolute simplest terms, it’s kinda like XCOM, only you’re in control of some giant lumbering mechs.”]

And for the most part, that’s been the game’s general reception. BattleTech is sitting at a 71% user rating from just over 2500 reviews, and there’s a good deal of correlation between the positive comments and the negative ones.

Players praised the mix of storytelling with XCOM-esque tactical combat, especially the destructability of the mechs. The persistent resource-based management out of combat was praised too, which isn’t bad since those are the two major pillars of the game.

On the flipside, the game’s stability and performance was panned by users. Some noted a lot of issues with crashes to desktop as well, especially after some of the longer (60 minutes onwards) engagements. The slow pace of BattleTech was noted as well, although more as a general warning before playing rather than a criticism of the game itself.

Here’s what people are saying about BattleTech:


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