By Patrick Wyatt View Profile

StarCraft Was Once A Busted Pile Of Crap

Blizzard isn’t just famous for its games, its famous for its development stance. It’s one of a privileged few studios in the world that can say “we’ll release the game when it’s ready” and really mean it. The agonising wait fans have to endure for new Blizzard games is testament to this.


The Inside Story Of The Making Of Warcraft, Part 2

Luke’s Note: We’re joined again tonight by Patrick Wyatt, a games development legend and former Blizzard executive who has played a big role in the success of games like StarCraft, Diablo and Guild Wars.


The Making Of Warcraft, Part 1

Luke’s Note: I’m handing the reins over tonight to Patrick Wyatt, a games development legend and former Blizzard executive who has played a big role in the success of games like StarCraft, Diablo and Guild Wars.

This is the first part of his insider’s story of the making of Warcraft, which he knows a thing or two about, since he was both Producer and Lead Programmer on the game. If you’re a fan of Warcraft, its universe, Blizzard or just video game history in general, it’s a great read.


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