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It's FarmVille 2 without all the annoying bits, and it's lovely.
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It’s been a heck of a day for Paul Christoforo, whose flippant email to a customer asking about his Avenger controller order has made Christoforo a walking memetic punchline. But maybe we should cut Christoforo a break for his overly aggressive emails: he could just be feeling the effects of roid rage.
Sure, Naughty Dog’s Uncharted series is a benchmark for narrative, cinematic gaming. But from the way Naughty Dog is talking up their new franchise to Eurogamer, the upcoming PlayStation-exclusive The Last of Us is going to have a lot to live up to — especially in a setting as well-trodden as the zombie apocalypse.
To celebrate the launch of a new Skyrim-themed section — and to get you to come check it out — Game Banshee has built a nice-looking annotated map of the northern kingdom. There’s even a version at resolution high enough to be suitable for printing on your wall. There are light spoilers if names and locations are something about which you worry. (But you probably shouldn’t.)
This is as close to an official LEGO interpretation of Activision’s tentpole franchise. Honestly, it looked pretty believable until they blew up the LEGO Eiffel Tower. There’s no way that would happen in real LEGO life.
I’ve only gotten to play with the PlayStation Vita’s augmented reality functions for a few minutes, but the portable system’s relatively powerful processor and high-resolution screen does a good job of selling the “magic” overlay effect.
In an interview with author William Gibson, the creator of the notion of “cyberpunk” — a milieu that remains heavily influential to the world building of video games — comments on what inspired him to deviate from the then-too-polished world of mainstream science fiction. It’s relevant to today’s Neuromancer-inspired video games: Make sure you put the dirt in corners.