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Hey everyone, Luke here from Gizmodo. Mark won’t be able to do Community Kudos this week because he’s at a family event on…
Grand Theft Auto Radio Stations Are Now On Spotify And iTunes
The best part about punching someone out and stealing their car in GTA, aside from the fact that stealing virtual cars is fun, is the radio stations Rockstar put into the game. Now, Rockstar is being extra-amazing and putting all of those soundtracks onto Spotify and iTunes for your listening pleasure.
A Tale Of Two Cities: Queensland Gamers Told To Cross The Border For R18+ Titles
Gamers around the country celebrated on December 31, 2012 when the clock struck midnight. It meant that it was not only the new year, but a new era for gaming in Australia: R18+ games were finally a reality. The victory was bittersweet, however, with Queensland unable to enjoy the spoils because of a slow parliament. Now gamers are being told to take matters into their own hands. This is the story of the Queensland gamers who are now being told to cross state lines to import contraband games, and the stores that told them it was a good idea.
Pit Lane Versus Pixels: How Does Video Game Racing Compare To The Real Thing?
“It was the longest half-second of my life. One moment I was on the track, and the next I was in a wall. All I thought to myself was ‘relax, and brace yourself’. Then I hit it.” That’s how Sarah Harley, a race car driver of 12 years, recounts her most serious accident, when, in 2010, when she plouged the Mini Cooper S race car she was driving into a wall at 170kph. She walked away with no injuries, but said that anyone who wants to race competitively these days could do with a bit of time on a race game first.
Can Video Games Ever Be As Realistic As Movies?
How many times have you read on a game box or skimmed an interview and saw these words come out of a game studio’s mouth: “we’re going for absolute realism in our game”? You might wander into a store and pick up a copy, only to pop it into your console or PC and be utterly disappointed by another unrealistic FPS or RPG that completely misses the mark. Should we just abandon all hope that video games will ever look as good as the movies do? Not necessarily. Meet Guy Williams. You may remember him as the visual effects supervisor (read: FX boss) on a little project called The Avengers.




















