Posts By Owen Good

PC

Call Of Duty Population Explodes To 40 Million Users, Half Coming From Modern Warfare 3

3:00PM Today | Owen Good

Activision today said its Call of Duty franchise has more than 40 million monthly active users across all of its titles, half of that coming from the latest release, Modern Warfare 3. More »


News

‘LEGO Minecraft Micro World’ To Be Unveiled Next Week

2:30PM Today | Owen Good

The LEGO Minecraft concept that passed approval with LEGO’s petitioning board has a name and has a reveal date. It won’t be at Toy Fair this weekend, but it will be at LEGO World Copenhagen on Feb. 16. More »


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NeverDead: The Kotaku Review

2:00PM Today | Owen Good

At E3 in June, I watched Konami’s Shinta Nojiri play NeverDead and struggle to reassemble his dismembered, immortal hero just to dispatch what looked like the game’s run-of-the-mill enemies. These people have a real problem on their hands, I thought to myself, if they think that’s anyone’s idea of fun. More »


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Kinect-Enabled Shouts And Dragon Mounts: Will Skyrim’s ‘Game Jam’ Experiments Ever See The Light Of Day?

3:10PM Yesterday | Owen Good

At D.I.C.E. 2012, Bethesda Game Studios’ Todd Howard just showed an amazing highlight reel of mods the studio built into The Elder Scrolls V: Skyrim during a week-long “game jam” after the game’s release. Features like mounted combat, a lycanthropy skill tree, and one enormous mudcrab, the width of the horizon, were all shown. And that was the tip of the iceberg. More »


In Real Life

What Will Skyrim’s Boss Say As D.I.C.E. 2012 Opens? Watch Here.

1:00PM Yesterday | Owen Good

Todd Howard, the game director for Bethesda Game Studios (The Elder Scrolls, Fallout) is the keynote speaker opening the D.I.C.E. Summit, the Academy of Interactive Arts and Sciences’ annual conclave in Las Vegas. Howard’s address, whose livestream, courtesy of GameSpot, is embedded below, will cover “Why We Create, Why We Play.” More »


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Killzone’s PSN Release ‘Delayed Indefinitely’

11:47AM Yesterday | Owen Good

The Killzone official Twitter feed today said the PlayStation Network release of the original Killzone has been indefinitely delayed. It had been scheduled for a January 24 release. [h/t LulzJager]


PC

So, How’d That Half-Life 2 Protest Go?

8:00AM February 6, 2012 | Owen Good

Earlier this week, tens of thousands of users joined a Steam group dedicated to playing Half-Life 2 as a demonstration calling on Valve to get its arse in gear and release, or at least officially confirm work on Half-Life 3. How’d it turn out? It was either a great success or a disappointment, depending on your point of view. More »


In Real Life

Reboots On The Ground

7:00AM February 6, 2012 | Owen Good

Each week throws off several new video game lists ranging from the humorous to the trivial. What’s better? A list of those Here’s a roundup of the rundowns out there. More »


In Real Life

Sunday Comics: Point Of Reference

6:30AM February 6, 2012 | Owen Good

Welcome to your regular read of the week’s best in web comics. Make sure to click on each image to enlarge each comic. More »


In Real Life

Skyrim Super Bowl Sim Says Giants Win In A Rout

6:00AM February 6, 2012 | Owen Good

Today’s Super Bowl between the Giants and the Patriots won’t be much of a contest, if 1Up’s simulation of 11 giants versus 11 Stormcloak patriots is any indication. Look for a lot of career-ending injuries late in the game. More »