<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Kotaku Australia &#187; Owen Good</title>
	<atom:link href="http://www.kotaku.com.au/author/owen-good/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
	<lastBuildDate>Sun, 22 Nov 2009 03:00:31 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Valve Rolls Out Patch For Left 4 Dead 2</title>
		<link>http://www.kotaku.com.au/2009/11/valve-rolls-out-patch-for-left-4-dead-2/</link>
		<comments>http://www.kotaku.com.au/2009/11/valve-rolls-out-patch-for-left-4-dead-2/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 02:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[left 4 dead 2]]></category>
		<category><![CDATA[patch watch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[shooters]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367868</guid>
		<description><![CDATA[The PC version of Left 4 Dead 2 has been patched. Just fire up Steam and it&#8217;ll fix and update a slew of issues. Got a bug? Maybe it&#8217;s covered in this, check the jump for more.
Highlights of the fix include:
 • Fixed performance problem when rendering lots of decals, notably when fighting tanks with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258427957290_left_4_dead_2_review.jpg" alt="" class="left" />The PC version of Left 4 Dead 2 has been patched. Just fire up Steam and it&#8217;ll fix and update a slew of issues. Got a bug? Maybe it&#8217;s covered in this, check the jump for more.<span id="more-367868"></span></p>
<p>Highlights of the fix include:</p>
<blockquote><p> • Fixed performance problem when rendering lots of decals, notably when fighting tanks with shotguns<br />
• Fixed rcon response not working on Linux dedicated servers<br />
• Fixed matchmaking problem matching into Advanced and Expert games<br />
• Fix bug that would cause other specials to try to pummel a player a Charger disconnects or reconnects<br />
• Fixed versus mode results panel being cut off in transition stats screen in non-english<br />
• Found games: fixed non-player entries drawing the wrong type of icon in the selected item name label<br />
• Game mode selector on main menu now takes keyboard input</p>
</blockquote>
<p> There&#8217;s more via Steam.</p>
<p>Left 4 Dead 2 Patch Update [Steam via <a href="http://www.vg247.com/2009/11/22/left-4-dead-2-update-released-on-steam/">VG247</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/valve-rolls-out-patch-for-left-4-dead-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Noby Noby Boy Makes It To Jupiter</title>
		<link>http://www.kotaku.com.au/2009/11/noby-noby-boy-makes-it-to-jupiter/</link>
		<comments>http://www.kotaku.com.au/2009/11/noby-noby-boy-makes-it-to-jupiter/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 02:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[jupiter]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[noby noby boy]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[yay]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367863</guid>
		<description><![CDATA[Hooray! Noby Noby Girl, apparently abetted by another Lucky Week adding a multiplier to reported scores, has managed to encircle Jupiter, and deliver new worlds for Noby Noby Boy (and you) to explore.
The video below shows Boy discovering the Bespin-y qualities of this new environment, unlocked thanks to the collective efforts of Noby Noby players [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258852093599_noby.jpg" alt="" class="left" />Hooray! Noby Noby Girl, apparently abetted by another Lucky Week adding a multiplier to reported scores, has managed to encircle Jupiter, and deliver new worlds for Noby Noby Boy (and you) to explore.<span id="more-367863"></span></p>
<p>The video below shows Boy discovering the Bespin-y qualities of this new environment, unlocked thanks to the collective efforts of Noby Noby players reporting their scores back to Namco. Crushing atmospheric pressure and poisonous clouds of ammonia seem not to be much of a problem here.</p>
<p>For those keeping score, Girl reached the Moon on Feb. 23, four days after the game&#8217;s release. <a href="http://www.kotaku.com.au/2009/05/noby-noby-boy-sets-foot-on-mars/">Mars was next on May 23</a>, and now Jupiter on Nov. 20. At this rate, I&#8217;d say ETA to Saturn is late 2010.</p>
<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/h0S8aSq29-o&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/h0S8aSq29-o&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object></p>
<p><a href="http://www.psnstores.com/2009/11/nobynobyboy-approaching-jupiter/"><br />
Jupiter Here We Are!</a> [PSN Stores]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/noby-noby-boy-makes-it-to-jupiter/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>New Super Mario Bros. Wii Glitch Discovers Fountain Of Coins, Youth</title>
		<link>http://www.kotaku.com.au/2009/11/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth/</link>
		<comments>http://www.kotaku.com.au/2009/11/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 01:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[new super mario bros. wii]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367849</guid>
		<description><![CDATA[
So far, it&#8217;s not known how if this glitch is repeatable or what circumstances would force it, but, dang, that box is barfing infinite coins and, thus, infinite lives, in New Super Mario Bros. Wii.

New Super Mario Bros. Wii Glitch Causes Infinite Coins/Lives [Go Nintendo]
]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/Re4e7BitfiU&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/Re4e7BitfiU&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object></p>
<p>So far, it&#8217;s not known how if this glitch is repeatable or what circumstances would force it, but, dang, that box is barfing infinite coins and, thus, infinite lives, in New Super Mario Bros. Wii.<span id="more-367849"></span><br />
<a href="http://www.youtube.com/watch?v=Re4e7BitfiU"><br />
New Super Mario Bros. Wii Glitch Causes Infinite Coins/Lives</a> [Go Nintendo]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Rebellion Vows Dedicated Servers For Alien Vs. Predator</title>
		<link>http://www.kotaku.com.au/2009/11/rebellion-vows-dedicated-servers-for-alien-vs-predator/</link>
		<comments>http://www.kotaku.com.au/2009/11/rebellion-vows-dedicated-servers-for-alien-vs-predator/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 01:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[aliens vs. predator]]></category>
		<category><![CDATA[controversy]]></category>
		<category><![CDATA[dedicated servers]]></category>
		<category><![CDATA[jason kingsley]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[shooters]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367846</guid>
		<description><![CDATA[You might recall last month that David Brickley, a Rebellion senior producer, was asked directly, three times, to confirm dedicated server support in Alien vs. Predator, and wouldn&#8217;t say yes or no. The studio&#8217;s chief now officially confirms its presence.
Speaking to GamesIndustry.biz, Jason Kingsley, the CEO, said:
 Despite rumours, Rebellion has always been planning to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1256691067691_Aliens-Vs-Predator-GamesCom-2009-Preview.jpg" alt="" class="left" />You might recall last month that David Brickley, a Rebellion senior producer, was <a href="http://www.kotaku.com.au/2009/10/dedicated-servers-not-likely-for-aliens-vs-predator-either/">asked directly, three times,</a> to confirm dedicated server support in Alien vs. Predator, and wouldn&#8217;t say yes or no. The studio&#8217;s chief now officially confirms its presence.<span id="more-367846"></span></p>
<p>Speaking to GamesIndustry.biz, Jason Kingsley, the CEO, said:</p>
<blockquote><p> Despite rumours, Rebellion has always been planning to support dedicated servers for Aliens vs Predator PC and we can now officially confirm that this is the case. Rebellion has always appreciated fan support. We&#8217;re really looking forward to the release of Aliens vs Predator as much as you guys are!</p>
</blockquote>
<p> I&#8217;m not sure the earlier report was &#8220;rumour&#8221; as much as it just left a question unanswered. Regardless, you can expect dedicated servers in this game if that&#8217;s how you roll in multiplayer.</p>
<p>I am wondering, a little, if Rebellion waiting to see how much <a href="http://www.kotaku.com.au/2009/10/new-modern-warfare-matchmaking-service-will-definitely-reshape-pc-community/">hell Infinity Ward would catch</a> for its decision to drop dedicated servers in Modern Warfare 2, then DICE cashing in on the controversy by <a href="http://www.kotaku.com.au/2009/10/dice-makes-hay-with-dedicated-server-controversy/">vowing dedicated server support</a>, and decided the latter was their better marketing option.<br />
<a href="http://www.gamesindustry.biz/articles/dedicated-servers-for-aliens-vs-predator"><br />
Dedicated Servers for Aliens vs. Predator</a> [GamesIndustry.biz, thanks Warboy]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/rebellion-vows-dedicated-servers-for-alien-vs-predator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Your Browser And Close Your Eyes And BioWare Will Give You A Big Surprise</title>
		<link>http://www.kotaku.com.au/2009/11/open-your-browser-and-close-your-eyes-and-bioware-will-give-you-a-big-surprise/</link>
		<comments>http://www.kotaku.com.au/2009/11/open-your-browser-and-close-your-eyes-and-bioware-will-give-you-a-big-surprise/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 00:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[chris priestly]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[mass effect 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[teaser]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367845</guid>
		<description><![CDATA[Well, you might want to open your eyes, too. Sometime &#8220;next week,&#8221; a surprise will go up on the official Mass Effect 2 web site. Whatever could it be?
Well, it was also called &#8220;the coming surprise,&#8221; and, you know, ew. Alright, that was lifted out of context for a cheap laugh. Here&#8217;s the verbatim post [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1258842805934_me2fb.jpg" alt="" class="left" />Well, you might want to open your eyes, too. Sometime &#8220;next week,&#8221; a surprise will go up on the official Mass Effect 2 web site. Whatever could it be?<span id="more-367845"></span></p>
<p>Well, it was also called &#8220;the coming surprise,&#8221; and, you know, ew. Alright, that was lifted out of context for a cheap laugh. Here&#8217;s the verbatim post on Mass Effect 2&#8217;s official fan page on Facebook:</p>
<blockquote><p>Man, so much time tied up today in meetings and &#8220;secret stuff&#8221; I didn&#8217;t get any time with ME2 at all. =( Still with the coming surprise for next week on the ME2 website, I&#8217;m sure fans will forgive me for no update. Did I, Evil Chris Priestly, just drop a hint? Yes. Yes I did.</p>
</blockquote>
<p> Read literally, that could mean it wasn&#8217;t Chris Priestly dropping a hint, but in fact it was <em>Evil Chris Priestly</em> his palette-swap nemesis from planet Zantrar 5.</p>
<p><a href="http://www.facebook.com/masseffect">Mass Effect on Facebook</a> [via <a href="http://www.hotbloodedgaming.com/2009/11/21/surpise-for-mass-effect-2-website-coming-next-week/">Hot Blooded Gaming</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/open-your-browser-and-close-your-eyes-and-bioware-will-give-you-a-big-surprise/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>After A Trying Week, Saboteur Goes Gold</title>
		<link>http://www.kotaku.com.au/2009/11/after-a-trying-week-saboteur-goes-gold/</link>
		<comments>http://www.kotaku.com.au/2009/11/after-a-trying-week-saboteur-goes-gold/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 00:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[pandemic]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[the saboteur]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367844</guid>
		<description><![CDATA[Pandemic Studios, scene of deep job losses and the effective closure of the studio earlier this week, pumped out one final piece of happy news &#8211; The Saboteur has been gone to gold master - with an apropos and semi-ironic signoff.
Says Mathew Everett, the Pandemic Community Manager, in a message on Saturday afternoon:
I am very proud [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1258841567685_official_saboteur_game_cover_art.jpg" alt="" class="left" />Pandemic Studios, scene of deep job losses and the <a href="http://www.kotaku.com.au/2009/11/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on/">effective closure of the studio</a> earlier this week, pumped out one final piece of happy news &#8211; The Saboteur has been gone to gold master - with an apropos and semi-ironic signoff.<span id="more-367844"></span></p>
<p>Says Mathew Everett, the Pandemic Community Manager, in a message on Saturday afternoon:</p>
<blockquote><p>I am very proud to communicate today that The Saboteur has officially gone &#8220;GOLD&#8221; on all 3 planned platforms (PlayStation 3, Xbox 360 &#038; PC). This has been a very difficult week for Pandemic Studios, but does not change the fact that a team of amazing people worked very hard to make The Saboteur a great game that fans will be able to enjoy this holiday season. As planned, The Saboteur will be available across Europe starting December 4 and throughout North America on December 8. Vive La Resistance!</p>
</blockquote>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/after-a-trying-week-saboteur-goes-gold/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NFL Head Of Refs Runs Replay With 360 Controller</title>
		<link>http://www.kotaku.com.au/2009/11/nfl-head-of-refs-runs-replay-with-360-controller/</link>
		<comments>http://www.kotaku.com.au/2009/11/nfl-head-of-refs-runs-replay-with-360-controller/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 23:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[nfl]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sports]]></category>
		<category><![CDATA[windows]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367843</guid>
		<description><![CDATA[Every week Mike Pereira, the NFL&#8217;s chief of officiating goes over some of the league&#8217;s more controversial calls and, as hawkeyed reader Matt M. spotted, he does so with the aid of an Xbox 360 controller.
Actually, it&#8217;s likely an Xbox 360 Controller for Windows &#8211; I doubt they&#8217;re using a console to display the video. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258840313644_nfl360.jpg" alt="" class="left" />Every week Mike Pereira, the NFL&#8217;s chief of officiating <a href="http://www.nfl.com/videos/nfl-videos/09000d5d8144f5c1/Official-Review-Week-10-bonus-coverage">goes over some of the league&#8217;s more controversial calls</a> and, as hawkeyed reader Matt M. spotted, he does so with the aid of an Xbox 360 controller.<span id="more-367843"></span></p>
<p>Actually, it&#8217;s likely an Xbox 360 Controller for Windows &#8211; I doubt they&#8217;re using a console to display the video. It&#8217;s probably something their production team put together on a PC and gave Pereira the controller for ease of use.</p>
<p>But it is intriguing, I suppose. It also reminds me of how I completely screw up my replays in Madden and NCAA 10 because I&#8217;m moving the two sticks like an FPS camera.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/nfl-head-of-refs-runs-replay-with-360-controller/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>No PC DLC For RE5, Says Capcom</title>
		<link>http://www.kotaku.com.au/2009/11/no-pc-dlc-for-re5-says-capcom/</link>
		<comments>http://www.kotaku.com.au/2009/11/no-pc-dlc-for-re5-says-capcom/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 23:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[no plans watch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[resident evil 5]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367842</guid>
		<description><![CDATA[Capcom&#8217;s announcement of a DLC bonanza on Wednesday conspicuously excluded PC versions and dates. That&#8217;s because the company doesn&#8217;t intend to release it for the PC. For now, anyway.
G4 spoke to a company rep who confirmed that lack of dates for PC versions was no accident. &#8220;No plans for PC at this point,&#8221; said Capcom. [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/shevacostume_01.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_shevacostume_01.jpg" alt="" class="left" /></a>Capcom&#8217;s announcement of a DLC bonanza on Wednesday conspicuously excluded PC versions and dates. That&#8217;s because the company doesn&#8217;t intend to release it for the PC. For now, anyway.<span id="more-367842"></span></p>
<p>G4 spoke to a company rep who confirmed that lack of dates for PC versions was no accident. &#8220;No plans for PC at this point,&#8221; said Capcom. And that was that.</p>
<p>That means no costumes, no new episodes, no new Mercenaries multiplayer, zip. You want that, grab the console version, or wait for Capcom to change their minds, I guess.<br />
<a href="http://g4tv.com/thefeed/blog/post/700866/Resident-Evil-5-Downloadable-Content-Not-Planned-For-PC-Version-At-This-Point.html"><br />
Resident Evil 5 Downloadable Content Not Planned For PC Version &#8220;At This Point&#8221;</a> [G4 via <a href="http://www.vg247.com/2009/11/21/resident-evil-5-to-miss-out-on-dlc-for-the-time-being/">VG247</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/no-pc-dlc-for-re5-says-capcom/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Microsoft Tesla Owner Records Sounds For Project Gotham Racing?</title>
		<link>http://www.kotaku.com.au/2009/11/microsoft-tesla-owner-records-sounds-for-project-gotham-racing/</link>
		<comments>http://www.kotaku.com.au/2009/11/microsoft-tesla-owner-records-sounds-for-project-gotham-racing/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 22:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[pgr]]></category>
		<category><![CDATA[pgr 5]]></category>
		<category><![CDATA[project gotham racing]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367841</guid>
		<description><![CDATA[A Microsoft exec who also owns a Tesla Roadster writes that he provided recordings of his car for both the Forza and Project Gotham Racing teams, which some take as further confirmation of PGR 5.
Tom Burt, who owns #203 of the all-electric sports car made by the Silicon Valley company, wrote on Tesla&#8217;s &#8220;Customer Blog&#8221;:
 [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/thumb160x_burt1.jpg" alt="" class="left" />A Microsoft exec who also owns a Tesla Roadster writes that he provided recordings of his car for both the Forza <em>and</em> Project Gotham Racing teams, which some take as further confirmation of PGR 5.<span id="more-367841"></span></p>
<p>Tom Burt, who owns <a href="http://kotaku.com/tag/203/" class="posthashtag">#203</a> of the all-electric sports car made by the Silicon Valley company, wrote on <a href="http://www.teslamotors.com/blog5/?p=75">Tesla&#8217;s &#8220;Customer Blog&#8221;</a>:</p>
<blockquote><p> A team of sound engineers from Microsoft Game Studios (some working on Forza, some on Project Gotham Racing) asked if I was willing to take my Roadster to a track so they could record a variety of sounds. Some time ago they had the opportunity to record Tesla motor noises when a prototype was being run on a dyno at Tesla. But the teams were excited about the prospect of recording other sounds, particularly tire skid and squeal noises, without the interference of loud engine and exhaust noise. Of course I said &#8220;yes.&#8221;</p>
</blockquote>
<p> Burt provided pics of his miked-up ride, which you can see above. (There are more at the link).</p>
<p>Burt is listed on Microsoft&#8217;s official site as a corporate vice president and deputy general counsel for litigation. The Tesla Roadster <a href="http://www.bizarrecreations.com/games/pgr4/vehiclelist.php">did appear in PGR 4</a> (released 2007). Of course, why would they re-record the engine note if it wasn&#8217;t needed for a new game? It could also be that Burt misspoke or misunderstood who was asking for the audio.</p>
<p>We&#8217;ve reported on rumours of PGR 5 in development in the past, so this is not exactly surprising. Still, I&#8217;ve emailed Microsoft to notify them of Burt&#8217;s comments and ask them for one.</p>
<p><a href="http://kokugamer.com/2009/11/21/microsoft-executive-confirms-pgr-5-in-the-works/">Microsoft Executive Confirms PGR5 in the Works</a> [Kokugamer via <a href="http://www.gamestooge.com/2009/11/21/project-gotham-racing-5-accidentally-revealed/">GameStooge</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/microsoft-tesla-owner-records-sounds-for-project-gotham-racing/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The One About The Guy Who Married A Video Game</title>
		<link>http://www.kotaku.com.au/2009/11/the-one-about-the-guy-who-married-a-video-game/</link>
		<comments>http://www.kotaku.com.au/2009/11/the-one-about-the-guy-who-married-a-video-game/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 21:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[dating sims]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[guam]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[love plus]]></category>
		<category><![CDATA[marriage]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[wtf]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367840</guid>
		<description><![CDATA[This week church in Guam pronounced a man and his copy of dating sim Love Plus husband and, well, wife, and the happy couple will be hosting a reception in Japan that you are cordially invited to view tomorrow.
The unnamed man took his DS and the game to Guam where he said vows with to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawkerassets.com/assets/images/2009/11/custom_1258726825004_tb-neneloveplus-1.jpg" alt="" class="left" />This week church in Guam pronounced a man and his copy of dating sim Love Plus husband and, well, wife, and the happy couple will be hosting a reception in Japan that you are cordially invited to view tomorrow.<span id="more-367840"></span></p>
<p>The unnamed man took his DS and the game to Guam where he said vows <del datetime="2009-11-22T01:34:31+00:00">with</del> to Nene Anegasaki, one of three virtual girlfriends featured in Love Plus. Tomorrow, the couple will have a reception held on <a href="http://www.nicovideo.jp/">Niconico Douga</a> at around 12 p.m. (no time zone given, check local listings on the site, if you can read Japanese.) The media has been invited to attend; slides will be shown from their time dating up through the wedding.</p>
<p>I&#8217;ve heard of dudes marrying a mannequin before so, this not in fact the most weird-slash-creepy-slash-pathetic thing I&#8217;ve ever heard. But my forced nonjudgment about this really needs its own word. Begrimaced? Bittersad?</p>
<p>Some Dude Married His Love Plus Girlfriend [<a href="http://tinycartridge.com/post/248771420/some-dude-married-his-love-plus-girlfriend">Tiny Cartridge</a> via <a href="http://gizmodo.com/5409175/guy-marries-video-game-we-dont-judge">Gizmodo</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/the-one-about-the-guy-who-married-a-video-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
