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Football: The Kotaku Review

If Football — that is, the American National Football League football — used the same naming scheme as “Dungeons & Dragons”, we’d call it “Beer Commercials & Cheerleaders”. Like dungeons and dragons, beer commercials and cheerleaders are two things that not everyone likes. They are also, however, not The Point of their respective games: they are simply nouns which evoke an atmosphere. You either buy into that atmosphere body and soul — or you don’t.


The Hierarchy Of Video Game Haters: Where Do You Fit In?

I’ve been writing for Kotaku, off and on, since 2007. I’ve been reading it longer than that. One of the accounts I follow on Twitter (follow me!) begs me to not read the comments on blogs. Of course, I don’t listen, and that is why my head is crammed with weird shards of anecdotal evidence that are as bring-uppable at board meetings as they are at dinner tables. “More people I know of walked out of ‘Django Unchained’ during the ‘dogs’ scene than the ‘hammer’ scene, I reckon”; etc. The “people I know of” part means “internet commenters”.


These Were My Eight Favourite PS2 Games

On January 7, 2013, Sony announced it had stopped production of the PlayStation 2 computer entertainment system. Google says that more than 1.5 billion games sold for the PlayStation 2 worldwide in its 12-plus-change years of success.


I Love Final Fantasy VII: Now Watch Me Pretend I Hate It

Final Fantasy VII‘s Wikipedia entry is 6596 words. The Wikipedia entry for William Shakespeare is 5999 words. Let’s apply One-Hundred-Point Scale Internet Video Game Website Score Logic to these two word counts: if we were giving Final Fantasy VII a 10, Shakespeare’s collected works would score a 9.7.


Allow Me To Apologise For E3 2012

Allow me to apologise, on the behalf of all game developers, for the 2012 Electronic Entertainment Expo. I don’t have time to read every piece of periodical published on the subject. The few articles I have scanned, however, point to a general consensus that this year’s E3 was a sort of bloodbath Roman Carnival of depraved screaming, screeching and shrieking.


How Bad User Interfaces Are Ruining Video Games And Other Wonderful Things

I can summarise my experience designing user interfaces like this: if you were to place a refrigerator and a toilet side by side in a room with no windows and a door that locked from the inside, 9.3 out of 10 people entering that room would defecate in the freezer and urinate on the floor.


Introducing ZiGGURAT

Editor’s Note: Every month, we pay Tim Rogers to share his unique view of video games. But Tim has gone and made a video game. For free, we’re letting him introduce his new game as only Tim can. He’ll be back later this month with stuff we actually pay him to write. Take it away, Tim…


Why I Don’t Want To Smell Video Games

The 2012 Consumer Electronics Show has come and gone, and still no smell-o-vision inventor has stepped forward to wave the flag violently enough.


Why The Apple Trackpad Might Be The Best Video Game Controller Ever Made

I was designing a user interface for someone else’s social game the other day, and I was completely oblivious that I’d just recommended a feature that Just Would Not Do.


10 Stupid Things Terribly Wrong With The Legend Of Zelda: Skyward Sword

The Legend of Zelda: Skyward Sword is my one of my favourite games released in 2011. Here’s why I hate it.


World of Servers