November 9, 2007

Geoff's Last Day As Kotaku Guest Czar

Posted by Brian Ashcraft at 11:40 PM on November 9, 2007

To: Geoff
From: Ashcraft
RE: A Day of Rock

Wow. Has it been a week? Already? Shucks. Time does fly.

Your last day roaming the halls of Kotaku Tower! Geoff, we really appreciate you're coming by, breaking news and taking on the Guest Editor role while Crecente wanders the streets Down Under, picking fights with small children and old ladies. Enjoy your last day, don't steal any office supplies and hope you'll stop by again!

Oh, and Fahey's really looking forward to hosting your show while your gone. :)

What you missed last night
Japan not excited for Monster Hunter 3 Wii?
World's most expensive games
Contest cheater replies
Create custom PS3 themes

Smack Naughty Monkeys In PS3's Pain

Posted by Luke Plunkett at 11:20 PM on November 9, 2007


So you...slingshot yourself, and you have to hit the cheeky monkeys? Flying ragdoll cheeky monkeys? Fantastic. Where do we sign up?

This Weekend, Enter Our Contest

Posted by Brian Ashcraft at 11:00 PM on November 9, 2007

blacksite_logo_announcement-frid.jpg Don't forget! We are totally giving away a BlackSite: Area 51 gaming PC from Alienware. The winner will also get an Area 51 T-shirt, an "eyeblack" patch, a copy of Midway's Stranglehold PC and a copy of BlackSite: Area 51. Previously, we were just giving away the Area 51 machine, but now you get the game, too! Consider this deal sweetened. The computer is a $US 3,000 dollar machine, making this one of the most expensive things we've given away, so any bitching about the TOTALLY FREE AND AMAZING PRIZE will be met with the blunt end of the Ban Hammer.

Wanna win that computer? Read this. Do it. Contest closes to entries November 12th at midnight EST. Specs after the jump:

Read More »

Bye Bye Banpresto

Posted by Brian Ashcraft at 10:40 PM on November 9, 2007

bandprestologo.jpg Bandai Namco subsidiary Banpresto will be gobbled up. Starting April 1, 2008, Banpresto will be completely merged into the merged BNG megalopolis. Banpresto is best known for publishing Super Robot Wars , the Lupin The Third games and the upcoming Haruhi Suzumiya PS2 title (well, that's how I know them). Starting next spring, it will focus on making prize games for machines, something the company currently does. Banpresto's subsidiaries Pleasure Cast and Hanayashiki will become subsidiaries of Namco. There is an explanation for all this: Bandai Namco is merging subsidiary crazy!
Seeya Banpresto [IGN]

Garry's Mod Works With TF2, Cake Jokes Ensue

Posted by Luke Plunkett at 10:20 PM on November 9, 2007

tf2cake.jpgGarry's Mod, which basically allows you to interact with the Source engine to muck around with HL2 (and other game objects), was/is great. From machinima to Concerned and everything in between. Seems it also works with Team Fortress 2, as can be witnessed above, with proof that there was cake in the Orange Box. Somewhere. It just got misplaced.
Guess What Works With Garry's Mod? TEAM FORTRESS 2! [Borys @ NeoGAF]

Fox Wants Piece Of Pie, Return To Games Market?

Posted by Luke Plunkett at 9:30 PM on November 9, 2007

twentieth.jpgWarner Brothers have been getting snappy since their return to the gaming market. One of Fox's biggest IPs, The Simpsons, is selling pretty well right now. So what are Fox studios thinking of doing? Following Warner's lead and re-entering the games market, that's what. Or at least, that's what nearly every industry pundit in the UK reckons, with a government report finding that amongst the top 15 publishers and developers in Britain, most are convinced Fox are about to get straight back into the business, which they've been absent from for a few years now. We're guessing they all know something we don't. Best of luck to them! Lord knows the world needs more Croc games.
Fox to make an explosive return to games industry? [MCV]

DS Developing Better Than... Jaguar Developing

Posted by Brian Ashcraft at 9:00 PM on November 9, 2007

515031010_7ab58c4c4d.jpg With Orcs and Elves, Doom creator John Carmack has made a DS game. Good for him. How did he like working on the DS? He loved it so so much. In his own words:


It was probably the most fun platform that I have personally worked on. The early consoles that I worked on (SNES, Genesis-32X, and Jaguar) had fun hardware and full documentation, but a lousy development tool chain... While there are a few nooks on the DS that aren't documented, they weren't things I cared about, so to me it was almost perfect. It is a shame that homebrew development can't be officially sanctioned and supported, because it would be a wonderful platform for a modern generation of programmers to be able to get a real feel for low level design work...

Yup, the DS is more fun to make games for than the Jaguar. Nice to see Carmack supporting the homebrew developers. Now if only the platform holders would...
GamesIndustry] [Image]

SingStar PS3 Gets Release Date, World's Worst Box Art

Posted by Luke Plunkett at 8:30 PM on November 9, 2007

singstarbox.jpg Guess the game's done, with SCEE announcing through official blog Threespeech that SingStar for the PS3 will be launching in Europe on December 7. Just in time to sell a few hundred thousand PS3s before Christmas! To celebrate the whole money-printing, unit-shifting affair, SCEE have commissioned the worst box art in the history of mankind. What is this, 1997? Are Embrace making a comeback? Jesus. They'll also be running a "studio" session at the O2 Arena in London, where you can go book a studio, play some SingStar and get dressed up like the pop sensation only you and your bathroom mirror think you are.
SingStar UK Release Date Confirmed [Three Speech]

No Pricks in The Witcher

Posted by Brian Ashcraft at 8:00 PM on November 9, 2007

witchercensored.jpg Action RPG The Witcher is saucy. And has the censored dialogue to prove it! The English version is way toned down to the Polish original. Writer Sande Chen conceedes, saying "My writing partner and I worked on the English adaptatioin of the script (based on the translation from the Polish script). It was edited down considerably, not because of censorship, though." Then why? Oh right, for shits and giggles. TTLG Forums have compared the translated Polish to the watered down English. The differences are striking. That, after the j-u-m-p.

Read More »

The Making Of Cave Story (In Pictures)

Posted by Luke Plunkett at 7:30 PM on November 9, 2007

caveconcept.jpgCave Story fans, this could be as close to a DVD "making of" special you'll probably get. Pixel, Cave Story's creator, has released a whole ton of early screens and concept art for the game. Background art, character design, enemy ideas, early level design, the works. Some are interesting, others informative, some even adorable. Check out some if below, the rest is at the link underneath. Good stuff all round.

bossinprogressphotoscurlysleep

Cave Story in the Making [TIGSource]

DS TV Fails to Impress

Posted by Brian Ashcraft at 7:00 PM on November 9, 2007

Nintendo has tons of good ideas. This isn't one of them. With many Japanese cell phones already sporting crystal clear displays and digital 1seg TV tuners (and smaller) antennas, why would anyone want this? Can you imagine pulling this out on the train? You'd put someone's eye out!

Hey, Look, Another Halo 3 Figure

Posted by Luke Plunkett at 6:30 PM on November 9, 2007

steelspartan.jpgYup, more Halo toys. But this one's special. See, while it looks like just another Spartan, this one's actually raw steel. Presumably because he's fresh off the factory floor, for that new-Spartan smell. Anyways, you can also remove some of his bits (helmet, chest plate, shoulder plates) and stick them on other McFarlane Halo figures, in case some need some extra coverage. Or to mix-and-match accessories before the big UNSC ball. He'll be available from GameStop in March 2008.

Does Brain Age Actually Work? No, Apparently.

Posted by Brian Ashcraft at 6:00 PM on November 9, 2007

treadmillnytime.jpg Last year was all about the Brain Age. That title took Japan by storm and drove DS sales in the region. Consumers wanted to exercise their brains. Math problems and saying the word "blue" seemed like the answer. Or is it? An opinion piece over in The New York Times points out that those types of games are "inspired by science" and not actually proven by it. Brain Age and the like train users to be go at very specific tasks. Instead, brain power is actually improved by exercise. From the article:


In humans, exercise improves what scientists call "executive function," the set of abilities that allows you to select behaviour that's appropriate to the situation, inhibit inappropriate behaviour and focus on the job at hand in spite of distractions. Executive function includes basic functions like processing speed, response speed and working memory, the type used to remember a house number while walking from the car to a party.

And for seniors, exercise also helps reduce things like dementia and Alzheimer's disease. As NeoGAF poster Target points out: This is where Wii Fit comes in.
Exercise on the Brain [NY Times via NeoGAF]

Aussie Sales Charts

Posted by Luke Plunkett at 5:30 PM on November 9, 2007

meatmanly.jpgGoodbye Halo 3. You did good, kid, but it's someone else's time to shine. Like Crash Bandicoot, who Australian kids just cannot get enough of. As for the rest, well, SingStar, DS games, blah blah blah, you know how the Aussie charts go, you've seen enough of them by now to know how we roll down here.

1. Crash of the Titans
2. Halo 3
3. FIFA 08 (PS2)
4. SingStar RnB
5. Spyro Eternal Nights
6. More Brain Training
7. Buzz! The Hollywood Quiz (PS2)
8. Brain Training
9. SingStar RnB Bundle
10. Nintendogs Labrador

[charts courtesy of GfK]

Atari 2600 Gets in Toy Hall of Fame

Posted by Brian Ashcraft at 5:00 PM on November 9, 2007

atari2600toymuseum.jpg What a better way for the Atari 2600 to celebrate its birthday than induction into the Strong National Museum of Play's toy "Hall of Fame." Museum curator Patricia Hogan says:


It may look primitive compared to the advanced video game systems available today, but it helped make these possible.

Insightful. The Atari 2600 was induced along with doll Raggedy Andy and the kite. I was kind of hoping that the radio controlled car would be get in — there's always next year!

Toy Museum [Games Industry]

Not So Excited For Monster Hunter 3 Wii?

Posted by Brian Ashcraft at 5:00 PM on November 9, 2007

famitsu1026.jpg It was assumed that Monster Hunter 3 was going to be a PS3 title. Then something happened, and the eagerly awaited game ended up as a Wii title. That we know. Kotaku reader and Kotaku Tokyo Party attendee Matt points out something interesting: MH 3 was ranked higher on Famitsu's Most Wanted charts as a PS3 title. (The "Most Wanted" chart tracks upcoming games that are, well, wanted by gamers.) The PS3 version was listed as the sixth most desirable upcoming game. This data was collected between September 4th and October 4th. The Wii version was announced and for the next two issues, Monster Hunter 3 was not charted. The game then popped up again based on data collected between October 19th and October 25th. MH3 for the Wii came in at twenty-first place. But don't worry! Monster Hunter will totally do great on the Wii. The question is: Would it have done better on the PS3?

Read More »

The World's Most Expensive Games (Bring Money)

Posted by Luke Plunkett at 5:00 PM on November 9, 2007

mrboston.jpg And here you were thinking $US 60 was expensive. The delightful Rare Video Game Auctions have a list up of what they (and they should know) reckon are the ten most expensive videogames, at auction, in the world. The cheapest, Blockbuster World Video Game Championships II on the Genesis/Mega Drive, starts at $US 2000. Things only get pricier from there.

10. Blockbuster World Video Game Championships II (Sega Genesis) $US 2000+
9. Ultima: Escape from Mt. Drash (Vic-20) $US 2500+
8. Air Raid (Atari 2600) $US 3000+
7. Mr Boston (Vectrex) $US 3000+
6. Nintendo World Championship (Nintendo NES) $US 5000+
5. Kizuna Encounter (PAL Neo Geo) $US 10,000+
4. Nintendo Campus Challenge (Super Nintendo) $US 10,000+
3. Nintendo Campus Challenge (Nintendo NES) $US 10,000+
2. Nintendo Powerfest 94 (Super Nintendo) $US 10,000+
1. 1990 Nintendo World Championships: Gold Edition (Nintnedo NES) est $US 20,000

$US 20k? The Virtual Console's for suckers. Collecting the real thing, that's some serious business.

World's Most Expensive Video Games [RVGA]

"Good Chance" UTIII Ready Before Xmas

Posted by Brian Ashcraft at 5:00 PM on November 9, 2007

reinps3fixing.jpg Unreal Tournament III? Can't wait. The PC version is out this month, while the Xbox 360 version hits next year. And the PS3 version? That was slated for the holidays, but might slip to early 2008. In a recent interview at the San Francsico UT III launch event, Epic VP Mark Rein answers concerns about the PS3 release:

We're getting awfully close. This version we had here today was [gestures] this close to being a release candidate, so hopefully we'll be done with it really soon. If we get it done at just the right time, there's a good chance it'll be out in stores just before Christmas.
The day after Christmas is fine too, Mark. I've got the day off.

Mark Rein Interview [Dtoid]

Mass Effect Handles Alien Strippers With Restraint, Dignity

Posted by Luke Plunkett at 4:55 PM on November 9, 2007


Say what you will about BioWare's PG-friendly policy on naughty bits, at least they're being consistent. If girl-on-alien-girl sex wasn't going to show much, then gyrating alien stripper girls won't either. Remember, lads, before you get too disappointed: suggestive can be sexy too.

Wii Fit Explained to Japan

Posted by Brian Ashcraft at 4:38 PM on November 9, 2007

We don't have a few Japanese Wii Fit promotional clips, we have a lot. And we mean a lot. After the jump, demonstration clips show how to do things like check your balance, hula hoop, ski jump, block soccer balls, do yoga and walk in air. So, if people start injuring themselves while using Wii Fit, does that mean Nintendo will send everyone giant rubber suits to encase our bodies in?

Read More »

PS3 Moving To Increase Movie Playback Support?

Posted by Luke Plunkett at 4:05 PM on November 9, 2007

xviddivx.jpgSeems Sony slipped a little something into the latest PS3 firmware update. Prior to v2.0, if you tried to browse through stored videos, you'd only ever be able to see vids in a format supported by the PS3. Now? Well in this crazy post v2.0 world, the PS3 can suddenly not only detect unsupported file formats, it gives you a thumbnail, running time and even the proper filename. Example: last week, only two vids in the movies folder on my PC turned up in the PS3's browser (both were mpegs). Now? The Xvid and DivX vids are showing up as well. Course they don't actually play, you'll just get a "corrupted" message if you try, but Sony wouldn't have increased the compatibility in there for shits and giggles. Would they?

Shamed Cheater Replies

Posted by Brian Ashcraft at 3:30 PM on November 9, 2007

sorrycontest.jpg What's worse than cheating? Cheaters. Earlier this week, we publicly shamed David L. for posting all our contest answers on some forum. We worked hard on those questions and had to scramble to make the contest once again fair — which we have done. We know we're not perfect. We make mistakes (check our grammar). David L. isn't perfect either, and he's been brave enough to send me this:

Read More »

What's Left For the PSN In 2007?

Posted by Luke Plunkett at 3:30 PM on November 9, 2007

PSNlogo5.jpgNot content with the PSN release for the now? Know, then the PSN releases for the future. SCEA have announced a list of titles and updates due for release between now and 2008's kick-off. There'll be DLC for Resistance, MotorStorm and Folklore, along with the following downloadable titles:

• Aquatopia
• Go! Sports Skydiving
• High Velocity Bowling
• Mesmerize 1
• Operation Creature Feature
• Pain
• PixelJunk Monsters
• Snakeball
• Toy Home
• Trials of Topoq

No dates were given for when to expect these, but since it's already November, any claims about an agonising wait are just you being overly dramatic.
Sony Announces Holiday PSN Releases [1UP]

PAL Users May Get Uncharted Demo After All

Australian Post Posted by Logan Booker at 3:30 PM on November 9, 2007

uncharted_psn_demo.jpgThere's a big maybe on it though. Both Sony and Naughty Dog are fully aware of the situation, and our cries of anguish have not gone unheard. Sam Thompson, the producer on Uncharted, posted the following on the Playstation blog:

As you may already know, North America is the first region to launch Uncharted: Drake’s Fortune (Monday, November 19th), and we wanted to be sure that we gave our North American PS3 players the opportunity to try out the demo prior to launch. Other territories are currently putting the finishing touches on the localization aspects of the Uncharted: Drake’s Fortune demo, and will release it in their respective PlayStation Stores in due course.

Unfortunately when attempting to download the demo, our friends in PAL regions or Japan may have encountered a bug in which you are asked to insert a disc. Please ignore this prompt and accept our apologies.

He then added the following as a comment (and curiously not as an addendum to the original post):
We hear you loud and clear. Wanted to chime in here and let you know that we have shared your frustration with the Naughty Dog team and we are going to see what we can do. I will be back tomorrow with an update, but in the meantime I hope you can be patient and bear with us. As you have learned through communicating with Evan and Amy on the blog, Naughty Dog is a studio that listens to gamers, so I hope to have good news for you soon.
Even if something is worked out, it may involve downloading another 1.2GB. That's a bitter pill in anyone's books.

Note that Kotaku in the US simply had this as an update to the original story. I thought it was worth a bit more attention.

Yes, The Uncharted Demo Is Region Locked [Kotaku]

Create Your Own Custom PlayStation 3 Themes

Posted by Michael McWhertor at 2:57 PM on November 9, 2007

pixels_theme.jpgSince upgrading to firmware 2.0 on our PlayStation 3s, we've been enjoying swapping themes in and out. Earlier this morning, it was "Classy Pink". After having our coffee, we felt a bit more "Pixels". After an exhausting sprint to the post office, we relaxed with a bit of "Nature". Look, the Uncharted: Drake's Fortune demo takes a long time to download, so we had to keep ourselves occupied. Thankfully, we're never going to be at a loss for themes, as Sony has released a theme editor for the PlayStation 3 that will let you customise your wallpaper and XMB.

All it takes is a simple download, a computer that runs Windows, the ability to edit PNG files and a bit of patience as you wade through the read me file. What's that you say? Have a contest to see who can create the best Kotaku theme? What a fantastic idea! I'll get right on that. In the meantime, have fun!

PlayStation 3 Theme Editor [.zip]

Xbox Team Moving House, J Coming With

Posted by Luke Plunkett at 2:57 PM on November 9, 2007

xboxbar.jpg Microsoft's Entertainment and Devices Division (ie the Xbox and Zune kids) are moving house! Gone are the days spent toiling away in their Redmond salt mines: on the horizon, a move to a 42-acre site (still at Redmond HQ, mind) that will include a four-building complex with 1.1 million square feet of office space. It'll also include a health-care clinic (for when J falls off his bike) and a bar (for when J needs time to unwind after a hard day of being awesome).

Read More »

A Day Of Rock (And Jade)

Posted by Kotaku US Edition at 2:05 PM on November 9, 2007

To: Ash
From: Geoff Keighley
Subject: The Jury's Out

Today I woke up to Jade Raymond. Sort of. Early this morning I taped an episode of my GameTrailers show Bonus Round with Jade. I've known Jade for 5-6 years (before she was at Ubi) and it's great to see her at the helm of an important project like Assassin's Creed. She also has to put up with a lot of crap beacuse she's a beautiful woman working in the games business. We spent a lot of time talking about that off camera. Sometimes it's easy to forget that Jade has spent 3 years managing a team of 150 people to build Assassin's. Sure she's "telegenic" as McWhertor would say, but she's also worked incredibly hard with a great team behind her to build a triple-A blockbuster game.

Otherwise, it looks like today was all about downloadable content for music games. The Foo Fighters and Velvet Revolver packs came out for Guitar Hero III, and as expected Activision is still doing 3 song packs at more than $US 2 a song. But at least you get 3 songs from the same band, as opposed to wanting one song in a pack and being forced to buy two more from another band. (Ahem... Guitar Hero II). Still, wait until you guys see the Rock Band Downloadable Content plan. I think a year from now we will be writing stories about how these games are saving the music business by selling tonnes of digital music on a weekly basis.

What you missed today
Halo 3 Ingame Marriage Proposal
Bungie: New IP in the Works, We're Better Than Epic!
First Details on Rock Band Downloadable Content
Jack Thompson Music Video with Kotaku Shoutout!
Two Guitar Hero III Song Packs Come Out

Simple 2000: The Japanese Hardware Chart

Posted by Michael McWhertor at 2:05 PM on November 9, 2007

ace_combat_6_jp.jpgWhat a difference a week can make. While sales of the Wii were bumped unimpressively by about 10,000 from last week on the release of Super Mario Galaxy in Japan, it's Ace Combat 6 that had the impact of a sonic boom on hardware. Last week's Xbox 360 sales were fairly high (in the upper 3,000s) but this week, sales of Microsoft's gaijin console are in the stratosphere. Relatively, that is. Ace Combat 6's debut, alongside a handful of new budget priced games, pushed Xbox 360 sales past the PlayStation 3's, selling 17,673 consoles from October 29 to November 4. That's a 475% increase! It looks like Microsoft Japan may have a winner.

  • Nintendo DS Lite - 78,552
  • PSP - 59,714
  • Wii - 37,617
  • Xbox 360 - 17,673
  • PlayStation 3 - 17,434
  • PlayStation 2 - 10,209
  • Game Boy Advance SP - 206

Media Create Weekly Sales

Oblivion PSP Finally Officially Cancelled?

Posted by Michael McWhertor at 2:05 PM on November 9, 2007

oblivion_psp_canceled.jpgWe've received a few tips from readers today who have been contacted by their local Gamestop drones bringing them bad news—The Elder Scrolls Travels: Oblivion has been cancelled for the PSP. Rumors about the game's cancellation have been swirling since... well, since it didn't ship in the Spring of 2007 as previously planned. However, strong rumours indicating that the game was finally kaput were hinted at this summer.

We've not heard word from Bethesda Softworks, but the game has indeed been removed from Gamestop's online store. We're waiting to hear back from the Elder Scrolls developer on the matter and hope to dash your dreams officially soon.

Thanks for the tips, Ryan and Paul.

Ratchet Designer Hearts GOW2, Portal, Bioshock

Posted by Kotaku US Edition at 1:37 PM on November 9, 2007

kotaku_insomniac_allgeier.jpgThe guest editor is a new thing around here at Kotaku. Maybe Crecente got the idea from Newsweek's N'Gai Croal, who is the king of getting others to contribute to his blog. His newest series, Make or Break, has a game industry veteran weigh in on the five things they look for in a game from another developer. First up is Insomniac's Brian Allgeier, who seems to have a big crush on God of War II, Portal, Bioshock, and yes, even Heavenly Sword. Read why Brian thinks a good opening sequence is key to a game, as is a strong main character and a good pace of progression. What is he forgetting?

Level Up Blog: Make or Break

Limited Nike PSP & Nintendo DS Cases

Posted by Michael McWhertor at 1:15 PM on November 9, 2007

nike_milk_cases.jpgYou may remember Hong Kong lifestyle mag Milk from its recent limited edition Xbox 360s that were very easy on the eyes. It appears that Milk is doing another gaming collaboration alongside their newest issue, giving away a pair of Nike and Milk designed cases that hold a PSP and Nintendo DS in a brown and pink, respectively, suede-like sheath with issue #329. They may not be the prettiest cases, but someone, somewhere is going to eat these up, if only for the brand association. Have your friends on location grab you a copy of the latest issue, just in case they start fetching big bucks on eBay or the Hypebeast boards.

Milk [via High Snobiety]

Friendly Plantronics Competition Reminder

Australian Post Posted by Logan Booker at 1:15 PM on November 9, 2007

plantronics_logo.jpgIf you didn't see it the first time round, Plantronics has kindly donated two of its .Audio 770 gaming headphones as prizes for Kotaku AU readers. The conditions of the competition, strangely enough, haven't changed, so keep those comments coming!

If you have no idea what the heck I'm talking about, best to see yesterday's post where the topic was covered at length.

Win a Set of Plantronics .Audio 770 Gaming Headphones [Kotaku AU]

DIY Beam Katanas For Everyone: Act I

Posted by Michael McWhertor at 12:25 PM on November 9, 2007

beam_katana.jpgNo More Heroes fan Ed Palumbo created one of the best post-Halloween costumes we've seen with his homage to game star Travis Touchdown. He even went the extra mile, fashioning himself a fabulous real-life version of Touchdown's Blood Berry beam katana, possibly with the help of Aunty Gina. Star Wars fans ought to look away, for the project required the gutting of a light saber replica for maximum accuracy. Everyone else, enjoy the hard work Mr. Palumbo put not only into the beam katana, but that fabulous anime hair. Kudos!

My Blood Berry Beam Katana and Travis Touchdown Costume [Blogg.ed]

First In-Game Halo 3 Marriage Proposal? Probably.

Posted by Michael McWhertor at 11:43 AM on November 9, 2007

halo_proposal.jpgNerd love is a beautiful, often creative thing. Take for example Xbox Live user Moviesign's unique marriage proposal to longtime girlfriend and fellow gamer Furtive Penguin. He built a custom map in the Halo 3 map editor Forge to ask his Spartan partner if she'd like to spend the rest of her natural life with him. After probably thinking "What's 'Arry E' mean?" she agreed to the idea of wedded bliss with Moviesign. Makes the cockles burn, doesn't it?

The only tarnish on this otherwise lovely story is the reminder that getting down on one-knee to propose is just one corpse away from a teabagging proposal. Um... congratulations!

A Halo 3 Marriage Proposal [Xbox.com]

Bungie: New IP In the Works, We're Better Than Epic

Posted by Kotaku US Edition at 11:21 AM on November 9, 2007

kotaku_bungie.gifThe new issue of Develop Magazine has a great interview with Bungie Studio manager Harold Ryan on the split with Microsoft. In it Harold admits that Bungie has a new IP in development - a game that was prototyped by 20 employees alongside the development of Halo 3. He also has this choice quote on why Bungie is better than "other developers that publish with Microsoft"

We want to be seen as different from the other developers that publish with Microsoft. As far as we believe it, we make better games and they are better quality in user experience across the board.
Epic, what say ye?

Develop Magazine Interview with Harold Ryan

Yes, The Uncharted Demo Is Region Locked

Posted by Michael McWhertor at 11:21 AM on November 9, 2007

uncharted_lock.jpgIf you're in the PAL or Asian territories, you may have discovered that your 1.2GB download of the brand new Uncharted: Drake's Fortune demo won't @!#?@!ing play on your PlayStation 3. It's not a bug, despite it's somewhat awkward behavior. It's intentional. Yes, the Uncharted demo is sadly region specific and won't play on anything but a North American PS3. It's the kind of slap in the face that hurts so much worse after a 1200MB wait in line.

We contacted Sony Computer Entertainment America who confirmed that the US version "does not allow for cross-region play" and that "the Japanese and PAL demo will both be released soon, but we don't have confirmed release dates." Unfortunately, the delay in the non-North American enjoyment of the Naughty Dog adventure can simply be chalked up to Uncharted's release date in its respective territories. Cold comfort, I know.

Uncharted: Drake's Fortune Demo Busted? [Kotaku AU]

Discovery Channel to Air 5 Hour Videogame Documentary

Posted by Kotaku US Edition at 10:51 AM on November 9, 2007

kotaku_discovery.jpgToday the Discovery Channel announced that it's going to air a five-hour prime time documentary entitled "Rise of the Videogame". It covers the entire history of the industry and has interviews with the likes of Ralph Baer, David Jaffe, Will Wright, Peter Molyneux and even some now-obscure names like Ken and Roberta Williams, the founders of Sierra Online. I should disclose that I wrote the treatment for this show and served as a producer on it alongside World of Wonder (the company behind Inside Deep Throat).

As opposed to a standard "History Of" documentary, the series takes a look at how the social and political climate shaped games and game designers in the 70s through present day. The first episode will premiere on Wednesday, November 21 at 8 PM (ET/PT) with new episodes to follow every Wednesday night through December 19th. If you want more details on each episode, you can read the press release after the jump.

Read More »

"Hot Coffee" Suit Settlement May Cost Take-Two $US 2.75 Mil

Posted by Michael McWhertor at 10:51 AM on November 9, 2007

hot_coffee_settlement.jpgTake-Two Interactive just issued a release featuring details on the preliminary settlement of the consumer class action lawsuit filed against it and Rockstar Games over the "sexually explicit" content in Grand Theft Auto: San Andreas. That content, unlockable via the "Hot Coffee" mod, caused the game to be re-rated by the ESRB, pulled from store shelves, and acted as the grounds for a suit filed in July of 2005 claiming violation of consumer protection laws.

The lawsuit against Take-Two is still pending, but should the United States District Court for the Southern District of New York agree to the settlement, claims against the company will be dismissed "without any admission of liability or wrongdoing by Take-Two or Rockstar."

The publisher says that it will pay out between $US 1.025 million and $US 2.75 million in settlement benefits, which range from an edited copy of GTA: San Andreas to a cash payment up to $US 35 for those who can provide proof of purchase of the game from before July 20, 2005. There are, of course, stipulations to the proposed settlement, the details of which are in the full press release below.

Read More »

Rock Band DLC News Nothing Short Of Pants Explosion

Posted by Michael McWhertor at 10:03 AM on November 9, 2007

police_rock_band_dlc.jpgThe latest issue of the Official Xbox Magazine features not only a gushing review of Harmonix and MTV Games' Rock Band, it also provides zipper tearing details on the game's upcoming downloadable content. We've known for some time that tracks from The Who, The Grateful Dead, and Nirvana would feature prominently in the game's post release DLC, but news from the latest Official Xbox Magazine makes us weep with joy.

The current issue reveals master tracks from The Police (Roxanne, Synchronicity II, Can't Stand Losing You), Queens of the Stone Age (3s and 7s, Sick Sick Sick, Little Sister) and Metallica (titles to be announced) can be added to the already stellar line-up. But that's not all. Tracks from Black Sabbath and David Bowie, a good portion of which are "as made famous by" will also be available as add-ons. And yes, there's even more.

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Inspire Wins Award for Reach Out Central

Australian Post Posted by Logan Booker at 10:00 AM on November 9, 2007

reachout_02.jpgBack in mid-September, the Inspire Foundation launched Reach Out Central, an interactive online game designed to help young people boost their self-esteem and improve their social skills.

Looks like we weren't the only ones who though it was a great idea. Inspire has sent word that it has jointly won first place in Changemakers.net's "Why Games Matter: A Prescription for Improving Health and Health Care" comp. According to the release, Reach Out Central beat out 73 (well 71) other entries for the pole position.

Also in the first place spot with Inspire was a mobile phone game from India designed to raise awareness of HIV and AIDS, and a Canadian game covering women and violence.

Full release after the jump.

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Prince of Persia Flick May Have A Director

Posted by Michael McWhertor at 9:37 AM on November 9, 2007

mike_newell.jpgWe've assumed that the Jerry Bruckheimer-backed Hollywood production of Prince of Persia: The Sands of Time would be replete with EXPLOSIONS. Exploding sand, exploding horses, exploding fruit carts, maybe the occasional exploding turban were just assumed to make appearances. Given that Bruckheimer and Disney are now apparently talking to director Mike Newell, says Variety, we may have been off. Way off. It may have much more of a romantic comedy bent to it and could, quite possibly, find some role for Julia Roberts—possibly as a creepy lizardwoman with a constant hideous death-grin. No prosthetics required!

Anyway, Newell's not just known for his ladylike fare in Four Weddings and a Funeral and Tin Cup. He's also got Donnie Brasco and Harry Potter and the Goblet of Fire under belt showing his craft doesn't just focus of the feminine. While it doesn't sound like the deal is sealed, it looks like Newell's schedule would allow for a chance to bring Prince of Persia to silver screens.

Disney, Bruckheimer talking 'Prince' [Variety]

PlayStation Store Update: Uncharted & Classy Pink

Posted by Michael McWhertor at 8:54 AM on November 9, 2007

uncharted_demo_yay.jpgThis week's PlayStation Store update comes a bit early in the day, bringing with it the promised demo for Uncharted: Drake's Fortune, a 1.2GB download. It's joined by 2K Sports' College Hoops 2K8 which weighs in at 579MB. On the downloadable content front, the pair of Guitar Hero III packs featuring The Foo Fighters and Velvet Revolver have arrived for PlayStation 3 owners, each at a price-matching $US 6.25. As mentioned earlier, the MotorStorm Devil's Weekend add-on is now ready for purchase at $US 5.99.

More free stuff has been uploaded with the release of Themes for the PS3. Sony has added the Pixels, Nature and Classy Pink themes to help spruce up your XMB. But wait, there's more.

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Jack Thompson Music Video! (Featuring Kotaku)

Posted by Kotaku US Edition at 8:42 AM on November 9, 2007


Everyone's favourite lawyer Jack Thompson is the focus on a new music video/parody song from the guys at Sarcastic Gamer. But most importantly Kotaku gets a mention in the first verse! Watch it fast before Jack sues them to take it down. And on a related note, I just interviewed Jack for Game Head over the weekend in Philadelphia. Stay tuned for that interview later this month!