December 6, 2007

peripherals

Time Crisis 4 Supports Multiplayer, But You Can't Buy Seperate Guncons

Posted by Luke Plunkett at 11:29 PM on December 6, 2007

guncon3.jpgNamco Bandai's upcoming lightgun extravaganza Time Crisis 4 supports 2-player, splitscreen play. Yay! Oh, wait...belay that yay. Rather than let you enjoy some good times with your friends, Namco Bandai would instead like to hold a knife to your throat. See, instead of allowing consumers to purchase a second, individual Guncon - for multiplayer, as a replacement, whatever - they've decided the only way you can get additional guns is to...buy additional copies of Time Crisis 4. At $US 60 a pop. Way to screw over your loyal fanbase, Namco Bandai. Real smart.

[Consumerist]

fashion

Check Out This Reader's Xbox 360 Underwear

Posted by Brian Ashcraft at 11:29 PM on December 6, 2007

DSCF0329.jpg Game cakes? Regular occurrence. But game underwear, now that's special. And personal. Longtime reader Scazza gave us an intimate look at what covers his, erm, stuff. Scazza writes:

I know Kotaku has a very unhealthy obsession with cakes (can't blame you), however I think your apparel coverage is lacking, but I was out shopping today and stumbled across Xbox 360 Boxers in Zellers, I think they are a canadian only store. The fanboy inside me screamed and I picked up a pair, or three. I looked around but did not see any other gaming related ones, but I think the Wii boxers would have been a little odd anyway.
So next time you see Scazza around the comment section, try not to dwell on the fact you've seen his underoos and be happy that you haven't seen him in his underoos.

Thanks Scazza for the pic!

real world

Forget The Bunny Girl, Bust Out The Puffy

Posted by Brian Ashcraft at 11:29 PM on December 6, 2007

rabbidsodaiba.jpg How do you promote Rayman Raving Rabbids 2 in Japan? You put a girl in bunny ears and heels apparently. Meh! That's kind of stuff is so old and trite. Though, Ubisoft did do something very cool for Japan: There's a rhythm mini-game in the playable demo that's to the tune of Puffy's Kore ga Watashi no Ikiru Michi. And that is a fantastic little pop tune!

Rayman Raving Rabbids Promotion [Famitsu]

industry news

Harmonix On The History Of Guitar Hero (And Copying Guitar Freaks)

Posted by Luke Plunkett at 11:29 PM on December 6, 2007

gfreaks.jpgThere's a great excerpt up over at Gamasutra from Iain Simons' book "Inside Game Design", which focuses (the excerpt, not the whole book) on Harmonix and in particular the history of the Guitar Hero franchise. All of it's interesting stuff, but none more so than this, which should please embittered Guitar Freaks fans upset the Guitar Hero games have stolen their thunder:

[Red Octane] was interested in making a guitar game as they'd seen Guitar Freaks, which Konami had done. So they came to Harmonix with the request, "will you make us a great guitar game for our new piece of guitar hardware?"
They could. They did. The rest is history, proving once and for all that all Guitar Freaks needed to succeed in the West was to make death incarnate a playable character and include a more sensible, appropriate tracklist.

Inside Game Design: Harmonix Music Systems [Gamasutra]

ds

Dragon Quest V DS Remake Dated (For Japan)

Posted by Brian Ashcraft at 11:29 PM on December 6, 2007

dragonquestv.jpg Sick of those Dragon Quest remakes? Square Enix isn't! Mark your calendars because Dragon Quest V: Tenkuu no Hanayome will go on sale in Japan Spring 2008. The game was originally released for the Super Famicom back in 1992 and got a PS2 remake back in 2004. The game follows over twenty years in the life of the main character. Interesting innovation: Monsters could join the main character's party. So, if you missed the Super Famicom or the PS2, Square Enix has you covered with this DS remake! That's sure kind of them.

DQV Remake [Dengeki Online]

wii

We Love Golf Loves Capcom Cameos

Posted by Luke Plunkett at 11:29 PM on December 6, 2007

welovecameos.jpgThink Capcom would pass up the chance to throw some licensed characters into We Love Golf? Like hell they would. These mag scans show some of the Capcom characters that will be making guest appearances in the cartoonish golf game, including Arthur, Jill Valentine, Chun Li and that new attorney bloke who's not Phoenix Wright. Aren't they just so cute you could smoosh their little cheeks? Well, except Chun Li. She's wearing pants for some reason, and to be honest, it's freaking us out.

[Go Nintendo]

real world

Spain Celebrates Christmas In Style

Posted by Luke Plunkett at 11:29 PM on December 6, 2007

pacmantree.jpgWe always thought Spain celebrated Christmas with presents, then lunch, then an afternoon nap, followed by a late dinner then some boozing. Boy were we wrong. They actually celebrate with enormous, animated Pac-Man Christmas trees! This is sitting in downtown Madrid, is made up of thousands of LEDs, Pac-Man actually moves and, really, it's just the best damn Christmas tree ever.

[TechnaBob, thanks Kdawg!]

wii

Wii Fit's Gray Market Shaping Up

Posted by Brian Ashcraft at 11:29 PM on December 6, 2007

balanceboardwiipointing.jpg No surprises here. A new piece of hardware is released right before Christmas, and scalpers put it up on Yahoo! Auctions. In its first two days on sale, Wii Fit sold TK units. Impressive! Retailers don't know when the next shipment will be arriving. However, there are already plenty of Wii Fit sets available via online auctions. The MSRP for Wii Fit is ¥8,800 ($US 78). Though, Wii Fit is selling below that. At the time of posting, the average price was between ¥8,000 and ¥10,000 ($US 72 ~ $US 90). This is great. And no, we're not implying that Wii Fit is some horrible failure as early numbers prove that it's a casual hit. But rather, it's always nice to see scalpers get screwed over. Perhaps customers got wise after the DS Lite, PS3 and Wii craziness of before? Perhaps they've decided to wait until they can buy it instores. Perhaps stuff like this will encourage hardware makers to do a better job of meeting demand with supply. The ironic part: Those unable to locate Wii Fit can readily find it online at nearly MSRP.

Wii Fit Auctions [Yahoo! Japan]

fighting

Street Fighter IV First Screenshot

Posted by Brian Ashcraft at 11:29 PM on December 6, 2007

streetfighterivmedia.jpeg 2D or 3D? That's been The Street Fighter IV question that's been kicked around the internet. First details about the DIMPS developed fighter reveal that the graphics are polygonal, but the gameplay is apparently 2D. Game site 1Up (via EGM) reports that there will be new moves, locals and game play. Things that will be the same? The six button control scheme. Returning characters include Ryu, Ken, Chun-Li and Dhalsim. No word on who will round out the rest of the fighters, but we honestly hope that Capcom doesn't take a page out of Super Smash Bros. Brawl PR handbook and let info trickle out until release. (Though, we're actually cool with infinite Street Fighter IV spin-offs.)

What's more, we don't know which platforms the game will be on. Looking at Capcom's recent M.O., we're guessing Xbox 360/PC/PS3. And since it's a Street Fighter game, it should pop up in Japanese arcades. So, let's cut the gibble-gabble. What do you think of the first released screenshot?

SFIV Unveiled [1Up]

psp

Sony Know You All Want A PSP Store On Your PSP

Posted by Luke Plunkett at 11:29 PM on December 6, 2007

pspstore.jpgThere's nothing wrong with Sony's PSP Store. It's clean, it's simple, and aside from the hassle of using the PSP Downloader software and the fact your PSP has to be hardwired to your PC, it all works. Could be better, though. We could just connect wirelessly. Could be even still, and let us just connect to the store online and download games directly to our PSPs instead of through a PC. So is that something Sony are thinking about? Eric Lempel, Sony's PSN boss, speaking with MTV:

Clearly that's something we're thinking about. With the capability of the PSP it's something that should be possible, so it's definitely something we're thinking about. It's just a matter of priorities and some technology that we need to make it all work right and make sure the content is delivered securely, just to protect some of our [intellectual properties]. Yeah it's definitely something we're thinking about.
Get that messy PC out of the equation and let people download games wherever there's an internet connection and you'll get yourself one hearty round of applause, Sony.

[MTV]

real world

Which Console White is the Whitest?

Posted by Brian Ashcraft at 11:29 PM on December 6, 2007

img2848zf7.jpg The Ceramic White PS3 has been out for a while in Japan. Yet, we haven't see any comparisons to the other white consoles (the Wii or the Xbox 360). Perhaps that's because either: A). Not many people own all three B). Not many people give a crap. Still! This is a fascinating comparison from Facebook friend Saeed. Just look at the Ceramic White PS3. It's pearly. The Wii, on the other hand, is a standard white. And the Xbox 360? Not so pearly and looks, well, kinda grey.

industry news

Retailer Holiday Predictions

Posted by Brian Ashcraft at 11:29 PM on December 6, 2007

crystal_ball_LG.jpg Time for Japanese retailers to look into their crystal ball and see stuff. Stuff like which games and game hardware will sell this holiday season. Japanese game mag even made a top ten list of their predictions of the the hottest products. Let's dive right in and gaze at the future:

1. Wii Fit (Wii)
2. Dragon Quest IV (DS)
3. DS Lite
4. Wii
5. Slim & Lite PSP
6. None (no response)
7. Professor Layton and the Devil's Box (DS)
8. Final Fantasy IV (DS)
9. Game Center CX (DS)
10. Super Robot Wars Original Generation Gaiden (PS2)

Geez, wonder which retailers were BIG WET BLANKETS and refused to make unscientific predictions. Boo-hiss on them!

Japanese Retailers Predict Holiday Sales [1Up] [Image]

industry news

Simple 2000: The Japanese Software Chart, Brought To You By Wii Fit

Posted by Michael McWhertor at 11:29 PM on December 6, 2007

wii_fit_sales.jpgWii Fit was released in Japan. Did you hear? It perform... admirably. Solid (if not spectacular) sales, some might say. In its defense, surpassing a quarter of a million copies is nothing to sneeze at, it's just that some of us expected to perform ridiculously. Granted, Wii Fit faced some hefty competition from Professor Layton and Pandora's Box and SD Gundam G Generation Spirits, so we'll cut it some slack.

And, hey, not a bad debut for the Xbox 360 version of Assassin's Creed. The PS3 version doesn't hit Japan for over a month, so we'll see if Sony fans help it chart well then, too. The following represent sales from November 26th to December 2nd.

Read More »

real world

Czech Children Learn About Dreamcast Console

Posted by Brian Ashcraft at 11:29 PM on December 6, 2007

dreamcast-czech-domination-1.jpg Even though SEGA isn't producing the Dreamcast anymore, the console lives on. Heck, tiny Japanese hobby developers still make shooters for it. The DC's legacy continues in our hearts, minds and Czech children's books. Over at UK:RESISTANCE, a reader writes:


Hello from Czech republic. I like to read UKR so I decided to send you pics from book I found in niece's hands. It shows many common life things include electronics in form of drawn pictures. The author of book had to be very distinguished as Dreamcast was choosed as example of true video game system (and not the Sony crap) which should be recognised by kids

The Mac clearly dates the book, but still. There's a generation of Czech kids who equate the Dreamcast with a video game console. Think about that!

Dreamcast was commonplace [UK:R]

industry news

Auran To Cut Staff This Friday

Australian Post Posted by Logan Booker at 11:02 PM on December 6, 2007

auranlogo.jpgAngry Gamer is reporting that Brisbane-based developer Auran will be making a number of staff redundant tomorrow, as the company faces financial difficulties - no doubt a result of the lacklustre reception its MMO Fury received.

From the Angry Gamer story:

"Fury was a financial disaster, it lost Auran a lot of money", one anonymous source told Angry Gamer.
The story goes on to say that Auran's QA department will feel the brunt of the cuts, and that Tantalus will take on "up to 20" former employees.

I've sent an email off to Auran and Tantalus seeking more info. If true, it's a sad development, regardless of how you may feel about Fury.

Personally, I wish Auran all the best. Let's hope it doesn't become Australia's Interplay.

Auran out of steam [Angry Gamer]

massively multiplayer

EVE Online Trinity Patch Corrupts Windows XP

Australian Post Posted by Logan Booker at 10:40 PM on December 6, 2007

eveonline.jpgTrinity, the latest content update for the sci-fi MMO EVE Online, is overwriting an important boot file required by Windows XP. As you can guess, the bug prevents affected systems from starting. Not only is this stopping people from playing the game, it's making it rather hard for them to do much with their PCs at all.

There are three ways to update to Trinity - using a classic patch, classic to premium and full premium. It's the second of these that's causing the problem. The update comes with a file called "boot.ini", which just so happens to be the exact same name for a critical file of Windows XP's bootstrap. For some reason, the update overwrites this file, even though it resides in a completely different directory.

EVE Online developer CCP has confirmed that the bug exists and has posted various solutions on the game's official forums. It's my understanding that CCP is working on a fix.

Only Windows XP machines are affected, so Vista users and users of older versions of Microsoft's operating system can sleep easy.

Boot.ini problems [EVE Online forums, via Atomic]

xbox 360

Army Of Two Delayed Because It's, Well, Rubbish?

Posted by Luke Plunkett at 4:44 PM on December 6, 2007

armyoftwo.jpgIt may well have been, if the writers at Xbox World magazine are to be believed. They got hold of a copy just before the game was delayed a few months back, and the code they played wasn't so great. Wasn't good. Wasn't even bad. It was worse than bad!

As it stands, Army of Two is a juvenile swear-fest with clumsy controls, a story apparently penned by a seven year old who hates them ay-rabs, laughable level design that tosses you into a cut-scene every thirty seconds, sub Perfect Dark Zero graphics and the two least likable characters in gaming history. We'd rather play as a Bubsy the Bobcat/Raiden from Metal Gear Solid tag-team than these two douchebags. The delay is a stay of execution. It has four months to get even vaguely good. Hope for a miracle.
Hardly a glowing endorsement, then. How much can EA change in four months? Those with standing pre-orders may want to hope "everything".

Misery loves company [Games Radar]

real world

Photo Tour of Nintendo's New San Fransico Digs

Posted by Brian Ashcraft at 4:43 PM on December 6, 2007

dsc04377.jpg That's the reception area for the new Nintendo San Francisco office. (By "San Francisco", Nintendo means way out in Redwood Shores, which is an hour's drive from SF.) Keep in mind that several key Nintendo of America execs chose leaving the company over relocating from Washington to this Northern California office. Looks pretty swank with Nintendo in classy gold lettering and all. Wired's Chris Kohler scoped the place out, took pics of a kiosk room, a conference room and a half-eaten muffin. Good to know that Nintendo's not only writing its logo in gold, but leaving half-eaten food around. How decadent!

Read More »

industry news

Itagaki Cleared Of Inappropriate Touching

Posted by Luke Plunkett at 4:43 PM on December 6, 2007

itagakibooze.jpgLooooong time ago, Team Ninja boss Tomonobu Itagaki was accused - of all things - of sexual misconduct in the workplace. And while stereotypes and armchair judges of character had the man guilty at first reading, the law has found differently. Itagaki himself, speaking to 1UP:

A verdict has been handed out in the sexual harassment case that was brought against me by a former female employee of Tecmo. I have held my head high and have fought the good fight for the past year in order to clear my name and to uphold the reputations of Team NINJA and of Tecmo. The former employee's arguments were judged to have been false, and all claims that she has brought against me have been dismissed.
So not only did he win, he fought the good fight. Good thing he did. Otherwise we'd all go away thinking he and Team Ninja were a bunch of jubblies-obsessed pervs!

[1UP]

pc

Pachter Gets His Game On, Talking Shit In Tower Defence

Posted by Luke Plunkett at 4:43 PM on December 6, 2007

angrypach.jpgMichael Pachter doesn't only gaze into crystal balls. Guy talks a lot of shit! Seems he's hooked on flash game Tower Defence, and is not just wasting his days trying to hit the top of the game's leaderboard, he's slapping velvet gloves in the face of both MTV's Stephen Totilo and Newsweek's N'Gai Croal. Examples follow:


Multiplayer: I wasn't your motivation?

Pachter: No, it's actually your wife I was gunning for.

Mulitplayer: Now have you proselytised this game out to other people? Are you continuing to sow the seeds here?

Pachter: I haven't yet because I want to get a score on there that no one will ever top. Before I invite somebody foolishly like you and N'Gai provoked me into beating your scores. I don't want to do that until I'm certain I have a score that my friends can't beat. .. I'm N'Gai's worst nightmare. He's ruing the day he invited me to that leaderboard.

Oh, he so just brought your wife into it. Kick his arse, Totilo.

[MTV]

xbox 360

Elephant-Sized Xbox 360

Posted by Brian Ashcraft at 4:43 PM on December 6, 2007

Some dude made this gianormous Xbox 360, which is 300 hundred times bigger than an actual 360. The faceplate opens and holds all this dude's games. A side panel is used for storage and holding all his magazines. It also has a ring of light. Can you imagine it with RROD? 300 times as scary!

announcements

US Comments Have Arrived!

Australian Post Posted by Logan Booker at 4:27 PM on December 6, 2007

comments.jpgYou asked nicely, and so, we've delivered. To be honest, it should have been there to start with.

Unfortunately, we had to have a think about how we could make it happen. Now, thanks to some wizardry by our resident IT genius Kaan, we're feeding US comments along with the US posts. No longer will you need to wonder what gamers across the world are saying about the day-to-day events in the industry - you can just read them with a simple click of your mouse.

Each post now has two sections of comments - Australian and US. You can toggle between them at your lesiure simply by selecting the appropriate link. It's pretty straightforward, but if you have any questions, just ask.

real world

Texas Attorney-General Files Complaint Against Games Radar

Posted by Luke Plunkett at 3:03 PM on December 6, 2007

texasAG.jpgGreg Abbott, Texas' Attorney-General, has filed a civil complaint in federal district court against gaming site Games Radar. Citing the 1998 Children's Online Privacy Protection Act, Abbott accuses Games Radar of collecting unnecessary information from children under the age of 13, and also of having inadequate age verification processes as part of their member sign-ups, both of which "expose children to dangers on the internet".

All seems a bit silly to us, especially since it's all based on the belief the site is targeting young children by covering games based on animated films, but then we weren't the ones singled out from the crowd (both allegations could be made against any major commercial site like IGN, GameSpot, etc) for special treatment. Games Radar have yet to respond to the allegations. Those after some bedtime reading can find a PDF of the suit below.

State of Texas v Future Inc.

ds

Nintendo Want DS To Live Forever

Posted by Luke Plunkett at 2:43 PM on December 6, 2007

atreyu.jpgSure, the Nintendo DS is doing well for now, but it can't do this well forever, can it? Course it can't. Nothing lasts forever, not even handheld gaming systems, it's one of the basic tenets of human existence. Thing is, nobody told Nintendo that. Nobody told Reggie that.

Our goal is certainly to have the DS be the dominant handheld device forever. And as we create new software and new content, that is absolutely our intent.
Forever ever? Can't fault the man's ambition.
[MSNBC]

announcements

Don't Tell Crecente The Babysitter's Dead

Posted by Mike Fahey at 2:29 PM on December 6, 2007

To: Ash
From: Fahey
Re: American Santa Doesn't Bring Ultraman Toys

He's coming home! He's on his way! Ash! You grab the mop and the scrub brush and get to work in the conference room! I told you the chocolate fountain was a bad idea, but did you listen? No! Luke! We're going to need about 15 *pauses, looks about* make that 20 large black trash bags. Go for the name brand. Super-ply. We don't want any bones sticking out when we carry them to the curb. McWhertor, Wilson and I have been busy all day crazy-gluing together the plates, scrubbing the blood stains out of the carpet, and lighting a ton of incense. Make sure you guys leave all the windows open overnight. That man has the nose of a hawk!

Now is not the time to argue over which animal has the best sense of smell! Yes, I know snakes smell with their tongues Luke, that's lovely and all, but stay on task! If we don't get this place cleaned up in time for Crecente's return, we're grounded for sure!

What you Missed:
Miracle Child Gives Wii To Foster Kids
GameSpot Q&A, A Response to "Gerstmanngate"
First Look At Star Trek Online
CliffyB Plays With Transformers Dolls"
Soul Calibur IV Playble at CES, Character to be Unveiled

fashion

NBA Live 08, By Adidas

Posted by Michael McWhertor at 2:29 PM on December 6, 2007

nba_live_adidas.jpgI normally think of three things when video game companies are hard pressed to flex their marketing muscles. First, we have breasts. They never fail to draw a crowd. Second, slapping some logos and character art on an automobile. Third, alternate reality game. When these three have been either vetoed as tasteless, stale or consuming of too much manpower, they default to their rare alt—shoes. Sneakerheads will cover the cost and at least one Kotaku editor will post about their existence, ensuring the program is a success.

To wit, the NBA Live 08 Gil II Zero, Gilbert Arenas' signature shoe in an EA Sports-appropriate colorway. That the cover star of this years hoops effort already has his own shoe design is simply serendipity. Looks like only one retailer is offering them, for around $US 130, so unless you consider these "straight fire", move along.

Adidas Team Signature Arenas EA Sports [ via HypeBeast]

playstation 3

PixelJunk Head Reveals Monsters, Tower Defense Comes To PS3

Posted by Michael McWhertor at 2:29 PM on December 6, 2007

pixeljunk_monsters.jpgAnyone who's been reading this blog for the past year and has the ability to retain Kotaku editor trivia may know that I was consumed by free Flash game Desktop Tower Defense for some time. So, when Dylan Cuthbert of Q-Games reveals that PixelJunk Monsters is a PlayStation 3 game in the same vein, I'm forced to add funds to my Wallet in anticipation. He profiles his company's new PlayStation Network release on SCEA's official blog, featuring a batch of soft, snazzy 2D screenshots and details on what makes PixelJunk Monsters unique. File under DO WANT.

Monster Madness [PlayStation.blog]

real world

Amazon Sale Makes For Good Gifts

Posted by Michael McWhertor at 1:42 PM on December 6, 2007

amazon_deals.jpgLooking for something a little more affordable for the gamer in your life? If so, or if you're in possession of a bit of walkin' around money, Amazon has slashed prices on a good portion of this season's possible underperformers. Price drops on Beautiful Katamari, Lair, Stranglehold, Viva Pinata Party Animals, Manhunt 2 and Halo 3 LE lead the list of deals. Incidentally, I just picked up Cruis'n for the Wii. Yes, I'm serious.

For a list of some of the notable titles with respectable savings, hit the jump.

Read More »

industry news

What If EA Bought Take-Two?

Posted by Michael McWhertor at 12:48 PM on December 6, 2007

what_if_no1.jpgGameDaily tests the raw mental computing power of four top industry analysts today, gathering their collective thoughts on the possible purchase of Take-Two Interactive by mega-publisher EA. It wasn't that long ago that EA boss John Riccitiello implied that big industry mergers were on their way out, following the company's own acquisition of Bioware/Pandemic. But with the Activision Blizzard deal still piping hot fresh on industry watcher brains, one has to wonder: will EA snap up another?

Read More »

psp

Aliens Vs Predator: Requiem Finds Way To Retail

Australian Post Posted by Logan Booker at 12:43 PM on December 6, 2007

avp2.jpgLooks like TimeShift PS3 isn't the only game Sierra's put out today. If you own a PSP, and think Aliens fighting Predators is the bee's knees, then you might want to pop into JB Hi-Fi, GAME or EB and buy yourself a copy of Aliens Vs Predator: Requiem.

Really, it should be Predator Vs Aliens, seeing as the player only controls the former, but there is a co-op mode if you feel like blasting extraterrestrial scum with a mate.

All this, for $69.95. Who'd have thought December 6 would be a busy day for game releases?

psp

Majesco Merges Steambot With Blokus

Posted by Mike Fahey at 12:27 PM on December 6, 2007

blokusportable.jpgBlokus is sort of a Tetris board game, where up to four players place one of block shapes onto the board until no one can place anymore, with the winner being the one with the least amount of pieces left over at the end of the match. It's the sort of game you'd sit around and play with your family if you weren't such a video game addict. Luckily for us, Majesco has just announced Blokus Portable: Steambot Championship for the PSP, which merges the award-winning board game with characters from the Steambot Chronicles PlayStation 2 game to perhaps make the board game sound a bit more compelling. With support for 16 players in ad hoc mode or three players with game sharing, I doubt the title needed the extra boost, but a little anime charm never hurts. Blokus Portable: Steambot Championship is due in early 2008.

So Many SquaresMore SquaresWoo, no blocks here!Her Squares Sucked

Read More »

massively multiplayer

First Look At Star Trek Online

Posted by Michael McWhertor at 12:27 PM on December 6, 2007

star_trek_online_1st.jpgThe official Star Trek Online forums were host to a visual treat for fans yesterday, as Perpetual Entertainment's Mike Stemmle presented the first real screenshot of the MMO. The story lead explained, in detail, STO's Interaction System which "controls every non-combat, player-to-NPC interaction in the game." Whether you're negotiating with alien species, beaming from ship to shore or responding to distress calls, the Interaction System is where you'll be pointing and clicking your mouse. That rather mundane stuff is hard to read when one's picking about the minutiae of a screencap featuring an alien ambassador of (personally) unknown origin. Sure, it may look more Voyager than TOS, but that doesn't mean we won't have fun going where no MMO player has gone before.

An even bigger, better pic awaits you at the official forums.

STO DevLog 5.0 - "Interactions in Action" [Star Trek Online via Shacknews]

xbox 360

Pretty Pictures Of The Halo 3 Heroic Map Pack

Posted by Michael McWhertor at 11:51 AM on December 6, 2007

heroic_maps_leadin.jpgLuke Smith of Bungie gives Halo 3 fans a taste of the upcoming downloadable additions to the biggest entertainment launch product of the year in today's official update. Dozens of high-res snapshots of new maps Rat's Nest, Foundry and Standoff are in our gallery below and at the official Bungie web presence. The fresh multiplayer maps will join Xbox Live next week, December 11th, for an affordable 800 Microsoft Points. Peruse your little hearts out.

Read More »

role-playing

Lost Odyssey Launch Trailer Touches You

Posted by Mike Fahey at 11:50 AM on December 6, 2007

Lost Odyssey certainly has that trademark Square Enix polish down pat, doesn't it? The game is hitting Japan as we speak, and this is the video that is meant to bring customers to the stores in droves. They had me by the throat when the guy charged the speeding train with his sword, and then they immediately lost me again as the woman began singing. "When you touch me... it feels just like a dream" just doesn't quite capture the mood I like to establish before playing an RPG. Mark my words though - a year from now there will be at least 100 YouTube fan-created music videos of the song. It just happens.

playstation 3

TimeShift Out Now For Playstation 3

Australian Post Posted by Logan Booker at 11:49 AM on December 6, 2007

timeshift.jpgThe lovely chaps at Sierra have just sent word that Saber Entertainment's TimeShift for Playstation 3 is now available at retailers throughout the country. For PC and Xbox 360 owners, the news is a bit old hat, but that doesn't mean you can't give a celebratory shout-out to users of Sony's next-gen console.

If the time-travelling antics and solid FPS action sound like good things to you, scrounge up $99.95 and head to your local games store.

announcements

Want A $250 Gift Voucher? Do This Survey!

Australian Post Posted by Logan Booker at 11:39 AM on December 6, 2007

survey.jpgIf you haven't taken the time yet to fill out Kotaku AU's inaugural reader survey, please, do yourself and us a favour and steal five minutes from your various other daily activities to complete it.

Not only will it provide us with a better idea of what you like reading, it'll allow us to prioritise site upgrades and seek out prizes for competitions you want to win.

Speaking of winning, the simple act of finishing the survey will put you in the running for a $250 gift voucher. Just think what a cool $250 can get you. Stuff, that's what.

Kotaku AU survey

real world

Study: Violent TV, Video Games Make Adults More Violent

Posted by Michael McWhertor at 11:36 AM on December 6, 2007

resident_evil_violence.jpgResearchers at the University of Michigan have "found that repeated exposure to violent television shows and video games have a stronger influence on aggressive behaviour than being poor, having a substance abuse or growing up with abusive parents", according to a Fox Business report on the findings. Based on over thirty years of research on a sample set of 856 third graders, the study contends that exposure to violent content has "a stronger influence on aggressive behaviour than being poor, having a substance abuse or growing up with abusive parents". Virtual violence, researchers found, has "profoundly serious implications for society".

Read More »

fighting

Balancing The Arse Kicking Properties of Street Fighter's Ken

Posted by Michael McWhertor at 11:36 AM on December 6, 2007

ken_balancing.jpgLove him or hate him, you're stuck with David Sirlin, the man who plans to bring balance to the forces fighting in Super Street Fighter II Turbo HD Remix. In a recent entry on the official Capcom Blog, Sir Sirlin breaks down the changes to one of the most popular, but certainly not most powerful, characters in the Street Fighter universe. Ken Masters may be a bit pedestrian, a tad obvious, but for those who think of Ken as a mid-tier choice in competitive Street Fighter play, they should give the list of changes a read. If we had our druthers, visual aides of the changes would be provided, but visualising them through text will simply have to suffice.

Read More »

announcements

Wrap-o-matic: Wednesday Night

Australian Post Posted by Logan Booker at 11:00 AM on December 6, 2007

Turn Your WoW Character, Cash Into 3D Miniature
If there's one thing better than a virtual avatar, it's a real one!

Zero Punctuation "Watery Ejaculate Sandwich" (Assassin's Creed) Edition
Surprisingly, Yahtzee thinks it's an okay game. That title however has put me off my lunch.

GameSpot Q&A, A Response to "Gerstmanngate"
The only two words Gamespot seems to know are "absolutely" and "not".

Dead or Alive Mugs With 3D Humps
Say hello to the world's classiest drinking apparatus.

Killzone 2 Screens
We've been assured it's not the pre-rendered baloney from a few years back.

wii

Pokemon Snap To U.S. VC This Monday

Posted by Mike Fahey at 10:00 AM on December 6, 2007

randepokemons.jpgAn alert Kotaku reader named Daniel was for some reason poking around over on Pokemon.com, where he discovered that the most voyeuristic of Pokemon games, Pokemon Snap - released just yesterday in Japan - would be coming to the North American Virtual Console this Monday, December 10th. Rejoice! I immediately got my copy of Snap for the Nintendo 64 in order to take a sexy photo of it for the article, but after I set it down for a moment I came back to find Rande had claimed it for his own, and every time I reached for it those talons would extend, as if daring me to take it from him. So instead I snapped him, which makes this story exactly the sort of snake eating its own tail, infinite mirror thing that gets my head going all dizzy. Anyway, Pokemon.com will have an exclusive wallpaper to mark the event on the 10th, so you'll have an excuse to go visit - unlike Daniel.

Pokemon.com - They Show You Their Pokemans [Nintendo - Thanks Daniel!]

playstation 3

Rock Band Fix For Guitar Hero III PS3 Controllers Coming

Posted by Michael McWhertor at 9:40 AM on December 6, 2007

guitar_hero_iii_ps3.jpgThe Harmonix community manager writes at the official Rock Band forums that a routine patch for the PlayStation 3 version of the game is coming soon, one that will address "a number of items related to guitar controller compatibility." The patch was expected to be released yesterday, but unspecified circumstances have delayed the software update. While not officially confirmed, it's assumed that this is in reference to adding support for Guitar Hero III Les Paul controllers. Good news for PS3 Rock Band owners who are sorely in need of a bassist, bad news for those who bought the PlayStation 2 version of Guitar Hero III because they didn't see the point in buying another guitar controller. I am, of course, referring to myself, and regretting my lack of foresight on the matter.

PS3 Controller Compatibility Routine Patch [Rock Band Forums]

xbox 360

Oh, Canada, You're Getting The Xbox Live Marketplace Video Store Soon

Posted by Michael McWhertor at 9:20 AM on December 6, 2007

canada_360.jpgSoon enough, our Canadian brothers and sisters can download quality hits like Pirates of Ghost Island and Krush Groove, legally, through their Xbox 360s. Microsoft has announced that it will be bringing a slew of high-def and regular-def content to the Canadian Xbox Live Marketplace video store on December 11th. That's right, Canada, the amazingly depressing and stomach-turning Henry: Portrait of a Serial Killer will be yours to enjoy in under a week!

No Canadian television programming will be available at launch, sadly, but it sounds like plans are in the works. For a full list of what will be available on day one, with pricing schemes, check out the full interview at Xbox.com.

Now Playing! Xbox Live Marketplace Video Store Comes to Canada [Xbox.com]