industry news
Lair Developer Goes To Wii
Posted by Kotaku US Edition at 8:40 AM on January 15, 2008
Factor 5's Lair wasn't exactly the most well received of PlayStation 3 games, despite its often-pretty graphics. It was generally blasted for inaccurate SIXAXIS control, unreliable SIXAXIS control and craptastic SIXAXIS control, among a few other things we don't remember. According to a report from IGN, the team has decided to give game development and motion control a go on another platform, bringing an unnamed game to the Wii. F5 boss man Julian Eggebrecht told the outlet that the team is hard at work on something that's not for the Virtual Console and not running on GameCube era Star Wars Rogue Squadron tech, with IGN believing that it's not a waggle-filled PilotWings sequel.
So what is it, if it's not all that? Could it be that 3D Turrican update Eggebrecht hinted at to Gamasutra last Spring? With all those Turrican ratings popping up on the ESRB lately, we wouldn't be surprised. In fact, delighted might a good word.
Official: Factor 5 Back on Wii [IGN]

Comments (AU Comments · US Comments)
There are currently no AU comments for this post.
huxle
Posted 5:19 PM 14/1/08
Most people who diss Lair have probably never played it. The game was decent, and the only person who could actually find the controls THAT hard probably has autism...
Whatever, it looks like Factor 5 is going to have to downgrade A LOT to fit something on to the Wii
huxle
Nightshift_Nurse
Posted 5:10 PM 14/1/08
@Ehardergardens: Hey, I'm just speaking in "what ifs" as far as Lair's critical showing goes. Otherwise you're preaching to the choir...I like Lair, warts and all.
Nightshift_Nurse
plume808
Posted 4:58 PM 14/1/08
@Shiryu:
totally agree! also, get manfred trenz to once again helm the good ship turrican and give us some beautiful 3 screen bosses!...(my god I'm so sorry, I thought it was 1991 and I was 14 again)!
plume808
Ehardergardens
Posted 4:54 PM 14/1/08
@Nightshift_Nurse: I think a lot of great games have suffered from the Sony Hype machine.
It took me going back and playing Ut3 and Heavenly sword to realize how good the graphics in Uncharted were in comparison.
I don't consider Lair to be simpler than say GOW, or Halo, and i find it a lot more enjoyable than those games(not being system prejudice here, just in terms of ratings). Taste is subjective, so I can't say "YOU SHOULD HAVE HAD MORE FUN, WHAT IS THE WRONG WITH YOU"? But to me I didn't see anything that made it less than an 8.0 game, and for a single player game with no co-op that's pretty darn high from me.
Ehardergardens
GregoriusH
Posted 4:46 PM 14/1/08
Having thoroughly enjoyed Lair (or at least the last half of it), I look forward to Factor 5's next game.
Also, I look forward to all you Lair-haters burning alive when your bandwagon crashes into something large, with claws. That possibly breathes fire.
GregoriusH
altgod
Posted 4:46 PM 14/1/08
Why not a Gamecube era Rouge Squadron game. Isn't that what the fans want? Besides, Factor 5 somehow managed to slam out some of the best graphics of the last generation with a launch title, so I'm really not complaining that they're going to the Wii.
altgod
Kyle81
Posted 4:43 PM 14/1/08
@Wuffles: Personally that, and the targetting in the game was god awful. So many missions involving ground targets and auto targeting would often target a random ground target which suddenly forces your camera view and all kinds of problems.
Kyle81
smitty1123
Posted 4:42 PM 14/1/08
@J-Fro: That's partly why Tie Fighter is the best.
smitty1123
pikachumariachi
Posted 4:41 PM 14/1/08
Everybody prepare for "Rogue Squadron: 4 Kidz series: Party!" or something like that
pikachumariachi
Wuffles
Posted 4:38 PM 14/1/08
You now, for all the Lair bashing...the controls aren't that bad. The only trouble I've had is carrying out speed boosts and doing 180s.
I dunno, I can see where it went wrong, but I gave it a rent to give it a chance and it works a-okay for me.
Wuffles
ampillion : works it harder, makes it better, does it faster, ma
Posted 4:32 PM 14/1/08
@Ehardergardens: In all honesty that could be the case. Motion controls themselves are entirely new, and not everyone may have a grasp on how they work. People cry all the time about the Wii's controls, and yet, for the most part I've never had a problem with them (Blur special moves aside.)
It's easy to see how someone can take a specific motion and warp that into a few different movements, speeds, etc... which can ultimately not work. That being said though, much like Blur, if you're relying on complex movements in any form, you need to make sure you get them tuned just right, or let people configure the movements to their specific control style. If something is just un-doable or horribly inaccurate, it's broken.
ampillion : works it harder, makes it better, does it faster, makes us stronger.
Ganonduck
Posted 4:31 PM 14/1/08
Well, of what i readed in a gamereactor magazine, was SOM rumour that nintendo is abit tired of peoples calling the graphics on the wii shitty, so they asked factor 5 to make the next... wait for it.. Star fox game!
Ganonduck
AaronMD
Posted 4:30 PM 14/1/08
I like Lair and am playing it now. The generalized motion controls work well for controlling the dragon, but the special motion controls for stuff like the 180 degree turns and speed bursts are inaccurate.
Anyway, It seems quite silly that they don't just provide a downloadable patch that gives it optional traditional controls though. A simple fix for a good game.
AaronMD
weirdwolf
Posted 4:29 PM 14/1/08
Anybody who played the third Rogue squadron game knew exactly what was going to happen with Lair.
Unclear mission objectives, poor targeting and the god awful on foot levels were all complaints that gamecube owners had and despite the great graphics most of the ships handled like a cow on rollerskates.
I still have my copy but only because it has the original arcade games as a bonus, a 25 year old game getting more playtime tells you all that you need to know.
The rogue squadron games showed some beautiful graphics but they did get worse as the series progressed. After the third game I would be very wary of buying anything F5 produces. Even more so after hearing just how little they think of the "gamecube 1.5".
weirdwolf
vanderhoef
Posted 4:27 PM 14/1/08
This is great news for Wii owners. Regardless of the control-scheme in Lair, it was a visually impressive title, something the Wii could use. I still find the Rouge Squadron cube games to be some of the most visually impressive efforts on that console. If they can get the control down for their Wii project, I'd be thrilled to give them another chance. Also, I'm sure they lost so much money on Lair's pricey development that a Wii game is perhaps their only option.
vanderhoef
-HeyWowItsFelipe-
Posted 4:26 PM 14/1/08
@spni:
Damn u beat me to it haha.
-HeyWowItsFelipe-
homelessvagrant
Posted 4:25 PM 14/1/08
hm... sounds like the problem lies in the game's craptastic six axis control...
yes i know, i am a genius.
homelessvagrant
Nightshift_Nurse
Posted 4:18 PM 14/1/08
@Ehardergardens: Don't get me wrong, the set pieces are quite stirring and the scenarios (many of them, at any rate) are a blast to be in the middle of. But it doesn't change the fact that Lair is a very simple game at its core. Now that's not a bad thing mind you, as not every game needs to be a Tolstoy novel. I'm just saying that even without the warts Lair would've still been blasted by critics given current expectations that depth and innovation should be present in everything.
Nightshift_Nurse
Hansel
Posted 4:17 PM 14/1/08
Hey here's hoping that we will actually start getting some good looking Wii games, 6 years old Rogue Squadron 2 makes most of the Wii games look bad in comparison.
Hansel
Ehardergardens
Posted 4:12 PM 14/1/08
@Nightshift_Nurse: I agree with all of those things. those were what irritated me the most.
I, however, do think it is as amazing an experience as Uncharted or anything out there right now(though different). The feeling of free flying around a huge beautiful area with battles out of LOTR is quite stunning.
Ehardergardens
Ehardergardens
Posted 4:08 PM 14/1/08
I found the motion controls in heavenly sword far more irritating and less intuitive than Lair(and loved them both). Seriously people? There's some rough spots with 180 and thrust , but nothing close to the frustration I've seen on other games controls and mechanics. I can't believe people were having this much problem, and I find flying games in general pretty frustrating.
It's very possible I am just someone that thinks like their devs do and it seems intuitive to me. Did people not do the tutorials, or did they just do some of them? Without the tutorials you will be lost confused. It's odd they aren't mandatory.
Ehardergardens
ampillion : works it harder, makes it better, does it faster, ma
Posted 4:08 PM 14/1/08
Funny thing is, I bet they end up making a wholly superior game now that they've gone back to a Nintendo system for about a sixth the pricetag of that last fiasco.
Though if it's anything Star Wars, I probably will just shrug and go on about my daily life. Clearly they would have to add Taki and huge boob physics to sell their title. Ha.
ampillion : works it harder, makes it better, does it faster, makes us stronger.
Nightshift_Nurse
Posted 4:06 PM 14/1/08
It's a shame Factor 5 can't see fit to release at least a couple of updates to Lair. I don't know if they'd necessarily be able to get better frame rate performance out of a patch, but they could possibly address a few nagging issues:
•Not being able to skip the THX/Factor 5 animations
•Not being able to skip cutscenes from the outset, but instead after some random length of time
•The lack of any type of "traditional" input...even if it was just mapping "rush" and "180º" to buttons.
•Picture in picture for most mid-level cutscenes.
•Easier to use lock-on
Lair really isn't that bad of a game. Sony just shouldn't have put so much hype behind what was ultimately a very simple, straightforward experience. Even if the frame rate had been rock solid and the controls were tight, Lair would still be shallow.
It's like Keith Courage...a fun, quirky little action-platformer when taken strictly on it's own merits. Just not so much when it's being touted as a system seller.
Nightshift_Nurse
sxp151
Posted 4:04 PM 14/1/08
I'm glad, I guess, as a Wii-only owner, but the fact that Lair looked pretty and didn't control well was not surprising to me. I thought Rogue Leader was a beautiful game, and my love of Star Wars made me buy it with my Gamecube, but after the first few levels it's a real pain in the ass. Just way, way too hard.
Plus, most of each mission is figuring out what exactly you're expected to do. On my first run through the Death Star mission, I flew around destroying turrets. Took me a while to realize I was only getting credit for destroying Tie Fighters. But I put up with it because it was the Death Star, and the trench run was amazing.
The game got really boring whenever you had to play a scene that wasn't in the movies. I gave up after one of Wedge's "destroy the asteroids" missions or something.
sxp151
TheIrishNinja (PSN), IrishNinja2099 (XBL)
Posted 3:59 PM 14/1/08
@Witzbold: haha, that was unexpected.
hey, lair might control better with the wii.
TheIrishNinja (PSN), IrishNinja2099 (XBL)
lars18th
Posted 3:59 PM 14/1/08
I rate Factor 5 right next to Capcom Dev Studio 1 as the best GC 3rd party developers to date.
If they joined forces to work on Monster Hunter 3 I would have an orgasm right here!!
lars18th
navstar
Posted 3:53 PM 14/1/08
Hee hee... I have to let loose with an evil cackle!
They leave Nintendo to do some "awesome" PS3 game, and get their butts handed to them. Now they wimper back to Wii.
navstar
Aegis
Posted 3:45 PM 14/1/08
@AgainstOne: I don't think you can be too hard on 'em - prior to the launch of the Wii and PS3, many were predicting the Wii would be dead in the water and the PS3 would have us all as its bitches - when development takes years and costs millions, you have to pick a side and run with it. Factor 5 just backed the wrong horse (oh, and wasted a fuckton of moolah making a dud).
Aegis
sadkermit
Posted 3:43 PM 14/1/08
@spni: Good recall.
I was just saying consumers have a short memory - this post and you link proves it.
I'll take a wait and see approach, I enjoyed RS - but found it overly difficult control wise...I mean the force doesn't really fucking exist.
sadkermit
AgainstOne
Posted 3:38 PM 14/1/08
@Marlor: it's funny that, because of their extensive knowledge of how to get good performance out of the GCN, they could have easily become the top 3rd-party developer for Wii if they would've stuck with it.
instead, they blasted it and went to a completely unfamiliar architecture where they couldn't quite get past all the technical hurdles and wound up releasing a subpar game because of it.
imagine what they would have released for the Wii launch had they just stuck with it. they would've been rolling in greenbacks right now.
AgainstOne
asianmacker
Posted 3:37 PM 14/1/08
Good. Now they can take their crappy development team to a crappy system. lol jk......Rogue Squadron would be nice but thats such an old franchise now.....unless they did Lego Rogue Squadron?
asianmacker
Aegis
Posted 3:37 PM 14/1/08
As a Wii fan, I welcome our new Factor 5 overlords - may they tap our beloved lil' white waggle boxes for graphics and gameplay hitherto thought impossible on a Gamecube 1.5 - huzzah!
Aegis
pandafresh
Posted 3:35 PM 14/1/08
well if they released a demo of it i'd try it out. everyone said kane and lynch sucked, i tried the demo and liked it so i bought it. i tend not to listen to "everyone"
pandafresh
J-Fro
Posted 3:33 PM 14/1/08
@PriorMarcus: As long as we're dreaming - "Rogue Squadron 4: The Thrawn Trilogy"
J-Fro
NotZed
Posted 3:29 PM 14/1/08
I've seen other reviews that said the controls were 'surprisingly good', but the game just sucked - a lot. Most of the really bad reviews were from fat lazy peecee gamers who hate anything that isn't a keyboard and a mouse to control anything, remember.
Then again I can't see the point of sports games at all, so no doubt like those, there are plenty of people who would have liked it if the idiot anti-sony fanbois on ign etc hadn't cut into it so badly at the beginning.
NotZed
Marlor
Posted 3:27 PM 14/1/08
Woohoo. F5 know the Gamecube hardware inside-out.
That means that they also know the Wii inside out, since it uses the same architecture.
Hopefully this means that whatever it is they create will be damn nice looking.
Marlor
blacksamurai87
Posted 3:27 PM 14/1/08
@JauntyHat: I couldn't say it any better. Serves them right to leave Nintendo in the first place.
Get N or Get Out. I'm talking to you, Eggebrecht.
blacksamurai87
Shiryu
Posted 3:25 PM 14/1/08
As long time fan of Factor 5, I wish them only the best.
Welcome back, guys. Ill pretent you never said anything about the Wii not being what you where aiming at. Hope to see Turrican on the DS, as well, but for now, i,lll be happy with a stunner Rogue Squadron on the Wii...with online, pls.
PS: Give Chris Hüelsbeck a call to score the new Turrican OST, please!
^_^
Shiryu
fallingdove
Posted 3:24 PM 14/1/08
@blackadvent: No Factor 5 is the girlfriend everyone said was hot. Turns out the girl was not only crazy, but only responded to rediculous taboo affection and was grossly overated. Once you dumped the girl, she goes an hooks up with your nemesis. WIN WIN. lol
fallingdove
PriorMarcus
Posted 3:24 PM 14/1/08
@Sixtail: Don't make wishes you know our impossible, you only make me wonder about the possibilities too.
Can you imagine some of the Thorn engagements? Wow.
Shame the newer post-movie novels haven't been that good in my opinion.
PriorMarcus
AgainstOne
Posted 3:23 PM 14/1/08
@J-Fro: amen to a rogue squadron sequel in glorious high definition! don't go to the wii, factor 5, go to the 360!!!
AgainstOne
Stormrider900
Posted 3:23 PM 14/1/08
Man, how short some people's memories are. So Lair sucked, that doesn't make Factor 5 a shitty developer. Rag Doll Kung Fu sucked too, does that mean we shouldn't be excited for LittleBigPlanet because it's from the same people? Not to mention that Factor 5 already has proven that they can make good games with Rogue Squadron and Turrican.
Stormrider900
sascha23
Posted 3:22 PM 14/1/08
^ Forgot to mention Orange Box and BioShock. What was I thinking? ;)
sascha23
sascha23
Posted 3:21 PM 14/1/08
Can't say that I'm sad to see them head to another platform. Lair was one of the biggest disappointments for me since I was so psyched for it.
Fortunately Heavenly Sword, Ratchet, Uncharted, CoD4 and Assassin's saved my faith in gaming for 2007.
I'm sure they'll make something fun on the Wii. The tech hurdle of next-gen/current-gen was just too much for them.
sascha23
Sixtail
Posted 3:20 PM 14/1/08
@J-Fro: If they give me a Rogue Squadron game based on the EU stuff, i'll forgive them. I want to shoot down Vong Coralskippers.
Sixtail
curtisawa
Posted 3:19 PM 14/1/08
ROGUE SQUADRON!!!!!!!!!!!!!!!!
If we all shout it together maybe they will hear us.
curtisawa
J-Fro
Posted 3:18 PM 14/1/08
If they remade Rogue Squadron II on the 360 and PS3, I'd buy it. I want the Battle of Endor in HD, dammit! Make it happen F5.
J-Fro
idrisz
Posted 3:16 PM 14/1/08
wasn't there a post earlier about how wii attract shitty developers??
idrisz
pandafresh
Posted 3:16 PM 14/1/08
haha bunch of hypocrites " wii suxx! lol" then
"wii need teh moniey!"
pandafresh
blackadvent
Posted 3:15 PM 14/1/08
Factor 5's like that one girlfriend that left you two months ago and wants to be back together now.
blackadvent
EmeraldDragon
Posted 3:15 PM 14/1/08
Here's hoping they learned from their mistakes in their previous visit with motion control.
EmeraldDragon
Sixtail
Posted 3:15 PM 14/1/08
The irony is indeed delicious. I will be adding it to my Wendy's Baconater tommarrow on my way home from work. As for Factor 5? Lair was nothing more then a Star Wars game without a Hoth and Death Star level, so, maybe they should get back to those, really.
Lair could have been a great game if they only hadn't forced motion controls on everyone. I don't have much trust with them and the Wii-mote at all.
Sixtail
Tonx
Posted 3:14 PM 14/1/08
@Tonx: I know, I know... I thought your comments were a little harsh too, but I guess you're right. See? Didn't take long either...
Tonx
Benjo
Posted 3:14 PM 14/1/08
It's great to have another developer that's going to make bad use of motion controls on the Wii.
Benjo
Raziel3333
Posted 3:14 PM 14/1/08
eh what ever i barely play my wii but good news for the casual game lovers...I tried Lair and it was terriblely awful i beat it and gave it back.
Raziel3333
Toasticus
Posted 3:13 PM 14/1/08
This is just too funny!
Toasticus
tocatl
Posted 3:12 PM 14/1/08
@Waza: The starwars game they develop for the gc was superb...
tocatl
Kyle81
Posted 3:11 PM 14/1/08
@raptorsrevenge: Well they blew 30 million of sony's money on Lair, I'm sure they are not going to get another cent from SONY after the shit fest they made and hyped to all hell.
Now they can make budget ware!
Kyle81
myd12
Posted 3:10 PM 14/1/08
Lair would've been fun. If i could disable the fucking sixaxis controls! Seriously i bought the game (it was 20 dollars at gamestop) thinking it owuldn't be that bad start playing. And for the most part it's fun but just plain impossible because of the shitty controls.
myd12
raptorsrevenge
Posted 3:08 PM 14/1/08
This is very rich, fatty irony BTOWN, the kind on the 99ct Wendy's Menu. I love it. Factor 5 folks have made some really harsh comments about the Wii. I even talked to some of the reps at their booth durning GDC 2 years ago and they just LOLD at the idea of working on a Wii game.
raptorsrevenge
PriorMarcus
Posted 3:07 PM 14/1/08
@t0yrobo: [kotaku.com]
PriorMarcus
BTownDesignGuy
Posted 3:02 PM 14/1/08
@t0yrobo: They were the ones who coined the phrase, "Gamecube 1.5"
The irony is delicious. It's so thick, I can cut through it with a butter knife, and spread it all over a nice, toasty muffin of cynicism.
BTownDesignGuy
PriorMarcus
Posted 3:02 PM 14/1/08
@Groodle: I can honestly say that I'm now looking back over my future plans. I had no idea something so glorious counted as a carrier.
I was actually a massive fan of their Star Wars game, I spent most of my Gamecube life playing on them, so I wish them good luck.
Hopefully they can move past Lair and deliver another good title.
PriorMarcus
DigitalHero
Posted 3:01 PM 14/1/08
@fallingdove:
"Good news for PS3 owners. Bad news for Wii. Shovelware AND 'The Wii lil Dragon in the Wii lil castle.' I am guessing that is Factor 5's genius next title."
ROFL is all I can say...
DigitalHero
JauntyHat
Posted 3:01 PM 14/1/08
Look who's come crawling back >:3
JauntyHat
Irenicus-the one and only
Posted 3:01 PM 14/1/08
@spni: Just because they could not find the potential doesn't mean it ain't there :P
Irenicus-the one and only
Nintenboy01
Posted 3:00 PM 14/1/08
I just hope they never bring back the on-foot parts from Rebel Strike ever again. Bleuggh!
Still, these guys were one of the few studios that pulled off extensive bump mapping and other neat effects on the GameCube, so hopefully their Wii games will look much better still.
Nintenboy01
Irenicus-the one and only
Posted 3:00 PM 14/1/08
Lair was horrible, everyday I looked forward to this, thought it looked awsome, and so cool. Then it came out, everyone flamed it but not me, I thought they must be wrong, fanboys they all are lol
Then one day I got it, knowing all bad rep it had but I had to see for myself, I started it and I was met with an "ugly" game, I thought the game was really ugly, especially the training session going through the rings looking like a ps1 title for sure, then blowing up the really ugly ships out of the water. But the controlls...
People kept telling me if you can distant yourself from standard controlls it works great, motion controlls are great, well after finally throwing my controller in the ground several times noticing the resulsts got better throwing it in the air and onto the ground I came to the conclusion that the game was not only ugly but had a bad story and unplayable controlls. And don't flame me calling ME a fanboy, only console I own at the moment is a PS3 and I love it. But Lair was TERRIBLE!
I do still have respect for factor 5 and I wish them the best on the Wii, I hope the Wii mote lends itself better then the sixaxis did for Lair. I do hope they make something else this time then another flying game title. They could use the experience of making something new. Mybe this will be good for them :)
Irenicus-the one and only
DigitalHero
Posted 2:59 PM 14/1/08
@ssjmichael:
Look at their history man. Do you really think they are going to make a Wii/PS3 cross platform title? I put all my money on them just soley making Wii games.
DigitalHero
fallingdove
Posted 2:58 PM 14/1/08
Good news for PS3 owners. Bad news for Wii. Shovelware AND 'The Wii lil Dragon in the Wii lil castle.' I am guessing that is Factor 5's genius next title.
fallingdove
ssjmichael
Posted 2:58 PM 14/1/08
@DigitalHero:
But that doesn't mean they can't do multi-plat. They're an independent company and I stand by my original stance that the title is written in a misleading manner. Even a comment or two above weren't sure if this meant they won't be developing on the 360/PS3 anymore, and that's soley because the title framed it badly.
ssjmichael
Wolf_Dog
Posted 2:57 PM 14/1/08
Not really a loss for the PS3.
Wii owners should be happy though, waggle fest for all.
Wolf_Dog
spni
Posted 2:57 PM 14/1/08
@PriorMarcus: No doubt they will say things like "Amazing untapped potential".
Money talks.
spni
jayntampa
Posted 2:57 PM 14/1/08
@ssjmichael: I think it sounds misleading because you're substituting Nintendo for Wii ... if it said specifically they were going Nintendo, then I'd feel like it was a misleading headline -- but, since they haven't developed for the Wii yet, it makes sense.
jayntampa
Groodle
Posted 2:57 PM 14/1/08
@PriorMarcus:
You have NO idea how much money there is to be made in the Adult Baby industry.
Groodle
smitty1123
Posted 2:56 PM 14/1/08
Lair controlled for poop, but Factor 5 still has more hits than misses and they did make the 2nd best Star Wars game ever in Rogue Squadron 2 (Tie Fighter is #1, KOTOR is #3). Plus, it'll be fun to see how they push the Wii, specifically since they were able to really push the Cube's tech.
smitty1123
DigitalHero
Posted 2:56 PM 14/1/08
@ssjmichael:
No, Factor 5 isn't known to develop on multiple platforms at any given time. I think they got burnt hard by Sony and are scrambling to figure out what to do. When you scrape your knees, who do you go back to? Mommy. Nintendo is their mommy....or...err daddy.
DigitalHero
quen
Posted 2:55 PM 14/1/08
Awesome. Yep, despite everything I still like Factor 5 just for Rogue Squadron on GC... even if Rebel Strike was pretty crappy. At least their Wii games will be good looking (for the system)... let's just hope they can get a bit more gameplay in when they're not spending all their time arseing around with water simulations on Cell SPEs.
That said I was never a big Turrican fan (the original, I mean, on Amiga I think) so I kind of hope it isn't that. Still, who knows, it could be a great game anyway. Or it could suck :) But still, another Wii developer is good news in my book.
quen
Torgen thinks AAA has lost all meaning
Posted 2:54 PM 14/1/08
@silkylove: You just gave me an image of Crystal (like the champagne) chasing after a car in high heels as A Pimp Named Slickback (say the whole thing, like A Tribe Called Quest) laughs, "Run, bitch, run!"
Torgen thinks AAA has lost all meaning
ssjmichael
Posted 2:54 PM 14/1/08
@MCWHERTOR
I find the title "Lair Developer Goes To Wii" to be very misleading. Factor 5 never had any exclusivity contracts to develop for Sony. They're an independent deve. Your title makes it seem like they're leaving Sony and joining Nintendo. I think there's just a lot of better ways that title could be written.
Does anyone else think it's a bit misleading?
ssjmichael
PriorMarcus
Posted 2:52 PM 14/1/08
@Groodle: I think you just summed up your own post pretty well.
@spni: It's interesting that you found that, someone should put that quote to them and see what changed, because something tells me they will be singing the Wii's praises pretty soon.
PriorMarcus
goldwings
Posted 2:52 PM 14/1/08
Despite their poor performance on the PS3, I wish them the best and to prosper on the Wii.
goldwings
NotAZombie
Posted 2:51 PM 14/1/08
Come on Rogue Squadron!
NotAZombie
ssjmichael
Posted 2:51 PM 14/1/08
It's unfortunate about Lair. The game looked pretty fun Weren't they supposed to add an alternative control scheme? I might have missed a story where this was already announced.
ssjmichael
t0yrobo
Posted 2:50 PM 14/1/08
I wish I had a quote, but as I recall Factr5 had so very not nice things to say about the Wii before lair came out.
t0yrobo
teh_joe
Posted 2:50 PM 14/1/08
I don't understand how people can say that they'll be screwing up the Wii. They're not Midway.
teh_joe
Car2oon
Posted 2:49 PM 14/1/08
Hm, all the tech invested in the PS3. To waste.
Car2oon
silkylove
Posted 2:48 PM 14/1/08
Factor 5 knows it's cold on the streets when you're all alone. They had to choose. Nintendo's pimp hand is strong. Make your next move your best move.
silkylove
The Konamunist
Posted 2:48 PM 14/1/08
I feel bad about Lair. I mean, it might have been a decent game, but once I heard that Factor 5 was developing I lost all faith.
The Konamunist
Kyle81
Posted 2:47 PM 14/1/08
@Hades: Good ridance, after the crap fest that was Lair, I dont think anyone cares that they are developing for the Wii.
Kyle81
Groodle
Posted 2:47 PM 14/1/08
Whaaa! I can't comprehend subtlety of movement, so obviously Lair sucked!!!
Whaaaa!
Let me go back to my kiddie motion control games instead!
Whaaaaaa!
That's a good boy.
Yes he is.
Groodle
spni
Posted 2:47 PM 14/1/08
Nice to hear after they blasted the wii as a GameCube 1.5
[kotaku.com]
I guess they want some of that itprintsmoney.gif money.
spni
Tonx
Posted 2:46 PM 14/1/08
Huh.
From reading comments on Kotaku and other sites, I would have thought no one would be happy with this move. It seemed to me that fanboys were either bashing Lair or defending it, depending on which camp they were in. So the fanboys on the PS3 side must be upset that a developer they defended so blindly has left them, while the fanboys on the Nintendo side must be upset that Factor 5 is going to screw up their favourite console.
I guess XBox fanboys will be happy?
ANYWAY
I think that this is a good move. I imagine that the development time for a Wii title averages about half of a PS3 title. Factor 5 may be saving both their balance sheet and their sanity with this move. And I for one am excited to see what a very talented team can do now that they've wet their feet a little.
Tonx
-EDGE-
Posted 2:46 PM 14/1/08
I don't get it Lair wasn't THAT bad all things considered. They should just patch it to allow for "regular" play and say "OOops Our Bad" and call it a day.
-EDGE-
bangbangblah
Posted 2:46 PM 14/1/08
Watch out for the dumbed-down Lair.
bangbangblah
Hades
Posted 2:46 PM 14/1/08
Another one jumps the Wii-Train nwn
I didnt play SWRS on the cube, but I know its highly praised by its graphics, so that said I hope F5 can pull off some nice graphics on the Wii...and of course good gameplay to :D
Wait...werent these guys bashing the Wii some time ago?
Hades
Candlejack
Posted 2:45 PM 14/1/08
Does that mean they won't do any PS3/Xbox360 titles from now? I didn't really mind their screw-up with Lair, I mean it's not like they couldn't improve next time...
Candlejack
Phlycheez
Posted 2:45 PM 14/1/08
Turrican would be awesome....though watch it be another Star Wars: Rogue Squandron game. Not that I'm complaining because those games were freaking awesome.
Phlycheez
DigitalHero
Posted 2:44 PM 14/1/08
Something tells me the Sony Lord's weren't pleased with LAIR's performance.
DigitalHero
Waza
Posted 2:44 PM 14/1/08
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
those guys will really come infect the WIIs ?! :|
Waza
Mr. Fap☆Fap!
Posted 2:43 PM 14/1/08
I am willing to forgive them for the atrocity that is Lair if this game is good.
Don't pull a Sega, Factor 5!
Mr. Fap☆Fap!
Witzbold
Posted 2:43 PM 14/1/08
Oooo Turrican!
Witzbold
Flakor
Posted 6:47 PM 14/1/08
Rogue Squadron IV INCOMING!
Flakor
hamandcheeseUK
Posted 6:41 PM 14/1/08
@Sabre_Justice: Read my post again.
hamandcheeseUK
Phester
Posted 6:33 PM 14/1/08
@-EDGE-: Kudos for your optimism, but the term "wasn't THAT bad" = still bad, and bad = not good. For a $60 right hook to the wallet (and no, I know that every game can't be really good, although they ought to be) Lair should have been MUCH better. It should have given you the feeling that it was truly a finished product, instead of making you feel that you bought a game that was synonymous with diarrhea (something that just HAD to get out before it soils your pants)...oops, too late.
Phester
Raynre
Posted 6:27 PM 14/1/08
Rogue Squadron 4: We're Sorry For the Last Game.
Raynre
Phester
Posted 6:25 PM 14/1/08
@DigitalHero: Damn straight. So much so, that they voided a contract with Factor 5 because of it. Lair was touted as a potential system seller during the PS3 launch, and the only thing that Lair helped to launch was negative feedback and bad reviews. Plus one of the game's main features, PSP interconnectivity, had to be scrapped because of the whacked control scheme.
Maybe they'll have better luck on the Wii. I hope so.
Phester
Sabre_Justice
Posted 6:24 PM 14/1/08
@hamandcheeseUK: Dude, someone with autism would MASTER the game in 5 minutes. Get your mental disorders straight.
Sabre_Justice
ptolemy
Posted 6:24 PM 14/1/08
This is positive news for me. I'm stuffed from holiday gaming goodness, but I find myself relishing everything I have now because I didn't see any third party using the Wii as a development platform, (ie. not a PS2 port target with waggle).
I'm a little cheered up now after hearing snippets about Ubisoft and currently factor 5.
Perhaps the tides are turning and all the shovelware will soon wash away.
ptolemy
Sabre_Justice
Posted 6:17 PM 14/1/08
Oh god, look what they did with SIXAXIS, imagine what they'll pull off with waggle!
Run you fools!
Sabre_Justice
NightOwl
Posted 6:14 PM 14/1/08
Great, now they can take their extremely "loose" (and not in a good way) motion controls to a system that already has extremely "loose" (not very precise) motion controls so that expectations will be lower and ultimately they feel they can be more successful.
As catty as my comment sounds, that's probably a smart move on their part.
NightOwl
Mongoosekun
Posted 5:57 PM 14/1/08
I wonder if this title will have 'craptastic motion controls' on the Wii as well. It'll fit in with a lot of company.
Mongoosekun
myd12
Posted 5:48 PM 14/1/08
@huxle: Let me reitterate.
Try doing a 180. Now try turning around and watch as your dragon does a 180 even though your only tilting the controller and not pulling it up. The controls are pretty bad. The game itself? Isn't. The bugs? Really isn't that many. The controls killed it for me and it's doomed to sit in my gaming dresser.
myd12
ampillion : works it harder, makes it better, does it faster, ma
Posted 5:26 PM 14/1/08
@huxle: Downgrade a lot? What, to make a game people might actually like?
ampillion : works it harder, makes it better, does it faster, makes us stronger.
hamandcheeseUK
Posted 5:25 PM 14/1/08
@huxle: 'Most people who diss Lair have probably never played it. The game was decent, and the only person who could actually find the controls THAT hard probably has autism...'
What has autism got to do with finding it hard to play a game?
hamandcheeseUK
HAGE
Posted 5:25 PM 14/1/08
Factor 5 may be hit and miss, but Rogue Leader is up there for the "best first 30 minutes in the history of gaming" discussion, at least in the context of the time.
HAGE
gort23
Posted 8:38 PM 14/1/08
@Nightshift_Nurse: I don't need buttons. They just need to make the 180 work in a way that is reasonable to pull off. I played 80% of the game and still couldn't pull it off with any regularity. Can't blame it on the hardware. I love Folklore's use of motion control.
But it was the in-level cutscenes that really had me screaming at the screen.
gort23
zerbrechen
Posted 7:40 PM 14/1/08
@The people bashing Factor 5 for Lair:
Sure, Lair suckitty sucked, but to say there's no reason for excitement is just plain old wrong...
Rogue Squadron 2 was awesome and Rogue Squadron 3 was too (it had better graphics, but suffered from being basically a large expansion pak for 2 (all the missions were "secondary missions") and from generally ugly ground missions (although I didn't mind them that much... if they made them more in depth, with IR aiming I wouldn't mind))). Factor 5 also said they know how to push the Wii's graphics to incredible limits, so I'm excited for that too.
No matter the capacity, this is big news.
zerbrechen
metadae
Posted 7:29 PM 14/1/08
Every time I read Factor 5, I think it says Level-5. (Level-5 makes great games btw.)
metadae
orangeclover
Posted 7:24 PM 14/1/08
I told you you'd be back, Factor 5.
btw I loved rogue squadron
orangeclover
Aflack: Likes slushies
Posted 7:07 PM 14/1/08
@Benjo:
lol, I can hardly wait.
Aflack: Likes slushies
Wyld
Posted 9:48 PM 14/1/08
Rain Man can count all the polygons while playing so why can´t we?.
Wyld
questworld
Posted 11:20 PM 14/1/08
They've done a great job in terms of visuals, but I can't say they're one of the best game makers due to my lack of exposure to their games. So far I've only played games in the Rogue Squadron series (Rouge Leader was pretty good) and nothing else. They say Lair borrows quite a big from that series so I'm not sure what diversity they can deliver. Rebel Strike didn't even turn out well either, at least the foot missions, so I'm not big promises this turn of events will provide.
questworld
Hitokage
Posted 10:30 PM 14/1/08
@ssjmichael:
Probably because they bashed the hell out of the Wii while developing Lair, got their asses kicked by poor review scores and then came limping back to rake in some cash.
Hitokage
Elrinth
Posted 12:37 AM 15/1/08
seems u guys didn't read up enough. they may have said they weren't very impressed with the hardware of the wii, they never said they wouldn't develop on it.
Me? I'm hoping to see that Thornado come true.
Elrinth
L_K_M
Posted 4:36 AM 15/1/08
@Ganonduck: Star Fox and F5 would probably be a perfect match. Forget all the on-foot crap, forget mission objectives, forget targetting. Just make a plain Star Fox game with awesome graphics and simple control. Also, get Miyamoto to kick their sorry asses if they produce anything sub-par. Voilà, perfect game.
L_K_M
L_K_M
Posted 3:40 AM 15/1/08
So they'll go back to making good games now, huh?
L_K_M
ElPadre
Posted 1:28 AM 15/1/08
Just wait for Lair 2!
ElPadre
spni
Posted 1:24 AM 15/1/08
@huxle: What has autism got to do with the ability to play a game? Think before you post next time.
*Seethes with anger*
spni
EnigmaNemesis
Posted 6:25 AM 15/1/08
@L_K_M:
I see what you did there!
EnigmaNemesis
panfriedcharlie
Posted 8:11 AM 15/1/08
@raptorsrevenge: mmm... 99 cent value menu... more chicken nuggets pls k thx!
panfriedcharlie
Jenstar
Posted 9:23 AM 15/1/08
This can only mean good news...in light of a Brawl delay...-_-
Jenstar
GhaleonUnlimited
Posted 11:11 AM 15/1/08
After they ripped on the Wii hardcore. Oh well, I'll take em back.
GhaleonUnlimited
russtophiles
Posted 11:58 AM 15/1/08
I heard in Rogue Squadron 4 the entire game is a 20 hour Hoth battle and you use the remote to steer, shake it to fire, and use the nunchuk to wrap the tow cable. There will also be a party mode. PARTY PARTY.
russtophiles